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8.9.6 to master #2664

Merged
merged 237 commits into from
Jul 1, 2024
Merged

8.9.6 to master #2664

merged 237 commits into from
Jul 1, 2024

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IkaOverride
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now this is good idk what I did with the previous one

NaoUnderscore and others added 30 commits September 10, 2023 18:13
* Make `Server.RunCommand` return response

* Make obsolute

* Fix
Co-authored-by: Thunder <thundermaker300@gmail.com>
Co-authored-by: Thunder <thundermaker300@gmail.com>
* fixed event for buckshot and railgun and added firearm in args

* Added firearm

* Update Shot.cs

* Use .Cast<Firearm>() in Shot.cs

* ShotEventArgs extends IFirearmEvent, added Item and changed order of properties

* Changed order of CanHurt in ShotEventArgs

* Make ShootingEventArgs extends IFirearmEvent instead of IItemEvent
Co-authored-by: Nao <60253860+NaoUnderscore@users.noreply.github.com>
* AnimationCurve

* Bad documentation

* Removing     'Exiled.Updater',

* Revert "Removing     'Exiled.Updater',"

This reverts commit b8d4e7c.
Co-authored-by: Nao <60253860+NaoUnderscore@users.noreply.github.com>
* Make these better.

* Remove this

* Fix dev build errors

* Make it non-breaking

* Mark obsolete

* Smol fucky wucky

* yes

* Erm, Am I dumb?

* Better responses
…`Exiled::Updater` rework. (#2085)

* `Exiled.Updater` rework

* Removed old `Exiled.Updater`

* Fix `nuspec` build

* Prevent Exiled from being loaded if out to date and no releases are available yet.

* Added `StateMachine` API.
Added `DynamicEvents` API.
Added `EBehaviour` component.
Fixed docs in `ManagedObjectTypeAttribute`.
Fixed typos in `CustomRoles::API::Extensions`.

* Fix typo

* Not finish

* Some fixes to `Exiled::Updater`.
Now it actually runs on a different thread without blocking the normal server exec/startup.

* Don't care

* Updater's logs are now debugs

* Fix typo

Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>

* Fix Exiled.nuspec

* use ternary op

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>

* Fix Yamato's commit

* Fixed `StaticActor` structure

---------

Co-authored-by: Nao <nao@teslaitstudios.com>
Co-authored-by: louis1706 <louismonneyron5@yahoo.com>
Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
Co-authored-by: VALERA771 <72030575+VALERA771@users.noreply.github.com>
* ChangeLightsColor and ResetLightsColor addition.
* Yes

* Yamato fix

* There

* Switches are better
…#2117)

* Add RotationTime, DoorOpenTime, DoorCloseTime and MoveTime

* Update Lift.cs

---------

Co-authored-by: Yamato <66829532+louis1706@users.noreply.github.com>
#2139)

* Fixed crashing issue caused by changing appearance of a disconnected player

* Update MirrorExtensions.cs

---------

Co-authored-by: Nao <60253860+NaoUnderscore@users.noreply.github.com>
* Fix SetAmmo(AmmoType.None) crash

* 100% sure no error with this
* EventList

* Update Event.cs
@NaoUnderscore NaoUnderscore merged commit b1db1ec into Exiled-Team:master Jul 1, 2024
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