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Releases: FlinTyX/Animalia

v1.0.2-java

18 Feb 01:20
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Mobile download may work now...

v1.0 java

11 Feb 14:44
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Basically ported Animalia to java, with completely new code and some new mechanics and fixes.
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Latest V6 Release - Pre Java Port

29 Dec 16:04
81cca4a
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Build v0.1.2

03 Apr 01:36
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Additions

Frog Types:

A new AI and some properties added to frogs, including +2 frogs.
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Frog (Frog)

The basic frog, but now it has the hability to use its tongue and eat small units, like daggers and novas.

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they do a little trolling...

Assault Frog (protect your core)

More friendly than the basic frog because it doesnt attack allies. Carries a minigun on its back, the best option to cause some damage to the Crux's core!

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kinda overpowered...

Exotic Frog (:warning:)

A poisonous golden dart frog, applies poison to nearby ground units or frogs of different species. Kills a mace easily.

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what?

Spawn System

Yes its been upgraded (no more lag and weird lag spikes). Frogs now have their own spawner and each one has a specific environment to spawn on (or in, technically).

#5 is fixed, there was a little skill issue on the frog's code that was sending frogs to Brazil

Also their movement does not get crazy anymore, unless you are using Time Control mod (and in a setting > x1), it fucks up the jump system somehow.

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Blocks

New turrets, blocks and readjustements.

Genetic Reconstructor

Got remade, as now there are more frog types. It's now a kind of "configurable crafter".

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yes, it's logic copatible...

Blocks like the Eggshell Printer and the Chlorophyll Synthesizer got their effects remade, there were some issues.

Life Drain Turrets

A tree of turrets that can drain life from blocks and units to create powerful projectiles.
There are 3 life drain turrets in total, Necrosis (T1), Apoptosis (T2) and Lysis (T3).

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kinda op?
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Weather

A natural disasters implementation I am doing, an idea that came from DiverseTech.

Some weathers are classified as Cataclysms, and in some cases, these will cause some damage...

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2022-03-25_18-19-54.mp4
2022-03-29.23-19-59.mp4

and more...

Cataclysms have consequences (literally), as you can see in those images, Tropical Storm causes a thunderstorm, and Volcanic Ember causes a lot of fires...

Discharge Receptor

Talking about storms, that is a Discharge Receptor, basically a lighting rod.
It's automatically disabled when there are no batteries in the power graph (batteries connected to nodes count), and when it's disabled, it just doesn't stop thunders. You can disable it with logic too.

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If it receives a thunder's "power" and all the batteries of the graph are full, it will simply destroy every PowerBlock connected to the graph (yes the effects look terrible imma fix them)

A single thunder generates about 10k~15k power, at every thunder stopped, there will be a chance of the Discharge Receptor getting damaged

Cataclysm Detector

It's... A cataclysm detector. It returns the latest cataclysm occurring name through @config sensor. Only useful to logic users.
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as you can see, it only detects cataclysms

Compatibility:

Compatibility is not totally stable in mobile, also V6 does not support the entire mod. If you are a mobile user, please let me know if you are having issues. Describe the problem (if there is a crash, please send the crash log) and (if possible) attach images or videos of it. You can create a new issue here: https://github.com/FlinTyX/Animalia/issues/new.

By the way:

There is a lot more to explain... but I'm just too lazy to write more about, so just download the mod and enjoy it!

Build v0.1

29 Jan 02:59
51d48a5
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Animalia:

With the purpose of add some biology to Mindustry, Animalia is a mod that contains unique biological forms, blocks, machines and mechanics to discover the world of the Animalia Kingdom!

The animals are made to be cute and useful, giving the game a new vibe.

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Frogs are the only animals in the mod, but just for now, more are going to be added soon.

Compatibility:

Compatibility is not totally stable in mobile, also V6 does not support the entire mod. If you are a mobile user, please let me know if you are having issues. Describe the problem (if there is a crash, please send the crash log) and (if possible) attach images of it. You can create a new issue here: https://github.com/FlinTyX/Animalia/issues/new.

Additions:

  • Frogs (WIP)
  • Frog Egg
  • Eggshell
  • 2 More Items: Carbon Fiber and Chlorophyll
  • 1 More Liquid: Nutritive Solution
  • 1 More Turret: Egg Thrower (fun)
  • 6 Different factories:

Carbonizer:

Carbonizes a filament of organic material, transforming into a carbon fiber filament. Simple but important

Eggshell Printer:

A kind of 3D Printer that crafts eggshells. Eggshells are very important in the mod.

Bioreactor:

Transforms the substances contained in Spores into a Solution rich in chemicals.

Genetic Reconstructor:

Does genetic synthesis using advanced engineering, modifies and creates genes to make a specific Egg. This is what creates the Frog Eggs.

Chlorophyll Synthesizer:

Uses chemicals substances of a Nutritive Solution to create a green organic compound known as Chlorophyll.

Incubator:

Uses power to keep the egg warm until it hatches. Can only hatch one egg at a time. One of the most important machines.

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  • A WIP Chemical Energy Sytem:
(Converter & Chlorophyll Panel)

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(Chlorophyll Synthesizer & Carbonizer)

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