Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix world-grab movement #608

Merged
merged 1 commit into from
Dec 21, 2023
Merged

Conversation

Malcolmnixon
Copy link
Collaborator

Fix world-grab movement to work with two-handed pickup changes.
Fix world-grab default area collision settings.
Update versions.md to include recent fixes.

Fix world-grab movement to work with two-handed pickup changes.
Fix world-grab default area collision settings.
Update versions.md to include recent fixes.
@BastiaanOlij BastiaanOlij added the bug Something isn't working label Dec 21, 2023
@BastiaanOlij BastiaanOlij added this to the 4.3.1 milestone Dec 21, 2023
Copy link
Member

@BastiaanOlij BastiaanOlij left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

lgtm

@Malcolmnixon Malcolmnixon merged commit b168d03 into GodotVR:master Dec 21, 2023
2 checks passed
@Malcolmnixon Malcolmnixon deleted the fix-world-grab branch December 21, 2023 03:18
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants