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BetterPlayerAudioOverride
Guribo edited this page Jul 16, 2021
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Assets/Guribo/UdonBetterAudio/Runtime/BetterPlayerAudioOverride.cs
The customizable part of Better Player Audio.
The UdonSharpbehaviour BetterPlayerAudioOverride is the component which provides custom
- a priority which determines whether a player is affected when added
- voice audio settings
- avatar audio settings
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occlusion settings
- player occlusion settings
- non-player occlusion settings
- occlusion layers are customizable
- private channel IDs
- private channel listening settings
- can be enabled/disabled to temporarily add/remove its effect from all affected players from the BetterPlayerAudio component
- players can be added/removed from the component itself even when it is disabled, they will be affected as soon as the component is enabled again