Releases: JadeOfMaar/RationalResources
Releases · JadeOfMaar/RationalResources
Rational Resources 1.47
- Housekeeping...
- Added support for Kcalbeloh.
- Added support for OWR.
- Added ExoFire template for Io-like works. Partially placeholder.
Rational Resources 1.46
- Added Extra:
RationalResourcesELUtilities
. - Added detection for On Demand Fuel Cells (do nothing to fuel cells; prevent conflict).
- Added KPBS Ore and LFO tanks support.
- Balance pass on Kerbalism drills. Apparently they were at 20% of baseline performance.
- Deprecated Extra:
RationalResourcesELCRP
. - Fixed unforeseen problems with Squad drills and Kerbalism.
Rational Resources 1.45.1
- Fixed unforeseen problems with KPBS and Kerbalism.
- Fixed minor problem with Ore tanks and SMURFF.
Rational Resources 1.45
- Added KPBS ISRU support by @ CoriW on the forum.
- Added detection for InterstellarFuelSwitch (do nothing) and SMURFF (required compatibility) to
RationalResourcesSquad
.
Rational Resources 1.44
- Added compatibility (excluding template adaptation) for The Gold Standard.
- Balance pass in
RationalResourcesNuclearFamily
. Lower Isp propellants are ensured greater thrust and oxidating agent NTRs have greater baseline thrust due to default lower Isp. - Changed (most if not all) exo resources to liquid form and exo scoop modules to suit.
- Deleted redundant CO2 generators.
- Fixed RR_MetallicOre issue when CRP not installed (hopefully).
- Fixed issues with Kerbalism + WBI Pathfinder.
- Rewrote and divided RR Omniconverter recipes between basic, CRP and Classic Stock.
- Tagged all engines except the open cycle one in Kerbal Atomics for
RationalResourcesNuclearFamily
.
Rational Resources 1.43
- Changed requirement of harvesters and refineries from Classic Stock to WBI Pathfinder. When Pathfinder is installed, harvesters can use one module to produce all resources, refineries become switchable and decluttered.
- Fixed excessive Water demand of Hydrolox production (increased Hydrolox outputs).
- Fixed MetalOre and Metal subtypes not showing in Ore tanks. Yay typos.
- Deleted legacy Kerbalism config that caused repeat modules on, and breakage of the stock drills.
- Updated handling for stock drills and refineries to cover for RO Kerbalism which does not handle the stock parts.
Rational Resources 2.0 beta2
Done
- Added LqdHe3 to atmo scoops options.
- Added parts:
- "MISPLACED" series ram air harvesters for LACE type engines.
- "Chill-O-Tron" 2.5m inline freezer with the power of 5 boxed freezers.
- 5m exosphere scoop with 100m funnel span.
- "Giga-Tron" 3.75m ISRU which produces (only) FusionPellets.
- Reduced atmospheric LqdHe3 presences.
- Updated parts integration to require WBI Pathfinder, not Classic Stock, for insertion of WBI OmniStorage, OmniConverter or "Omni-" harvester modules into parts.
Pending
- Test and finish Kerbalism integration of new parts.
- Test and finish WBI integration of new parts.
- Add Blacksmith distinct parts.
- Add GSHP series parts.
- Possibly add one or two more parts.
- Finish tuning the MISPLACED intakes.
- Add IntakeAir -> Oxidizer option.
- Introduce RamPower resource, non-transferrable, production rate controlled by part's airspeed. Forces the parts to only be usable at high speeds while avoiding requiring a lot of ElectricCharge to operate, which they shouldn't require.
- Confirm whether and how B9 switching breaks in the presence of IVA mods' plugins. (Known conflict between these two plugins.)
Rational Resources 1.42
- Added Air Maker OmniConverter option for the presence of WBI Snacks! with Air!
- Fixed output resource flow mode in RR Boxed Compressor and Decompressor.
- Fixed template error with JNSQ Lindor.
- Updated (hopefully) Extras/RationalResourcesELCRP to catch any resource converters that consume/produce Metal to do Metals instead; consumes MetallicOre to consume MetallicOre instead.
- Updated Extras/RationalResourcesNuclearFamily so integrated nuclear jets produce and consume more ThermalPower, and convert to ElectricCharge without needing to throttle up the engine.
- Updated Extras/RationalResourcesSquad to handle Kerbondyne branded parts that hold LiquidFuel but not Oxidizer. The presence of Buffalo 2's bioreactor caused an error where MM will not save the config cache.
- Updated Extras/RationalResourcesSSPXRTanks to catch all such tanks and replace Metal subtype with Metals.
- Updated Procedural Tanks (thanks to @VeronikaKerman ):
- Alphabetically sorted tank types.
- Added Helium and/or Helium3 gas form tank types.
- Added boiloff config for Deuterium and Helium-3.
- Fixed (hopefully) Ore reappearing after selecting another tank type.
Rational Resources 1.41
- Added Extras/RationalResourcesELCRP/RR_EL-RF.cfg
- This firstly changes the default resource link and resource recipe from LFO to Kerosene + LqdOxygen.
- This secondly adds other (hopefully popular) resource links and recipes.
- Added support for Quack Pack (planet pack).
- Added support for Real Exoplanets (planet pack).
Rational Resources 1.40
- Added
Advanced Jet Engine
detection toRationalResourcesSquad
jet engine patch to prevent a significant conflict. - Added LqdDeuterium + LqdHe3 options to ProcTanks.
- Fixed tag issue with opt-in system in
RationalResourcesNuclearFamily
. - Fixed SSPXr TACLS patch in
RationalResourcesTACLS
. An error in root node configs was the cause of serious problems. Thanks to @ Vexxel on the forum. - Fixed "duplicate subtypes: Methane, Methalox" B9 issue.
- Fixed repeat tank types in ProcTanks (causes game-breaking bug): MetallicOre, Metals
- Major change: Rational Resources now favors MetallicOre and Metals instead of Extraplanetary Launchpads' own MetalOre and Metal. Authored by @ Veronika Kerman on the forum.
- Added extra:
RationalResourcesELCRP
. Forces Extraplanetary Launchpads to use MetallicOre and Metals instead of its own MetalOre and Metal.
- Added extra: