Store the frontend task object in the REPL struct. #48400
Merged
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This makes it possible for GPU back-ends to allow so-called scalar iteration (element-wise copies of elements, often triggered by
iterate
in generic fallbacks, normally disallowed because it indicates that processing is happening on the CPU) in the REPL, where it is often triggered byshow
methods visualizing output.If this isn't too controversial, I'd like to get this in 1.9 because it is a significant QOL improvement to GPU users.
X-ref JuliaGPU/GPUArrays.jl#446