Releases: KSP-64k/64k
6.4x Kerbin System Rescale v1.1.3 for KSP 1.0.5
Updated dependencies, Kopernicus and Module Manager
6.4x Kerbin System Rescale v1.1.2
Update the career mode bugfix, fixed quite reliably now.
6.4x Kerbin System Rescale v1.1.1
Changelog:
- Band-aid fix for Career mode bug
- Add Physics.cfg patches
- Adjust some part balance parameters.
Kerbin System - 6.4x Rescale - v1.1.0.1
Updated release package, bundled Kopernicus and ModuleManager. Changes from 1.1.0:
Solar Scaling is handled automatically, no solar power curve.
PQS Mods have been ported from the old configs.
64k - Version 1.1.0 for KSP version 1.0!
This pre-release ports KSP 64k to Kopernicus. To install, you'll need to first install the following:
Then place everything in the GameData folder inside your GameData folder, and away you go!
64k_1.0.90.5
Textures now use .dds format
Tweaked solar power curve
64k_1.0.90.3
Major problem with Duna rotation speed. Duna and Ike are now correctly tidally locked. Duna's day is ~44.5 hours.
64k_1.0.90.2
8th Febuary 2015
Fixed location of KSC
Added optional config for 12 hour days
64K_1.0.90.1
Fixed RemoteTech antennas for extra launch sites.
1.0.90.0
Updated to stable RSS version
Updated to module manager 2.5.9
2 new launch sites added: Baikonur Kosmodrome and Cape Kanaveral. Both are at the same latitude as their real world equivalents and in similar terrain and are remote tech compatible.
Kerbin is set to a 24 hour day with other body rotation speeds set to match (4 times slower than stock).
For more information browse to http://www.kingtiger.co.uk/kingtiger/wordpress/64k/