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Add Qian Xuesen (#2316)
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* Update LeadersScientists.cfg

I noticed an unused leader icon in the file.
Plan to expand upon it.
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Proxima-b authored Jun 19, 2024
1 parent 39dc393 commit 56a48f4
Showing 1 changed file with 81 additions and 0 deletions.
81 changes: 81 additions & 0 deletions GameData/RP-1/Strategies/Leaders/LeadersScientists.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -519,6 +519,87 @@ STRATEGY
}
}
// CNSA
STRATEGY
{
name = leaderQian
RP0conf = True
title = Qian Xuesen
desc = A Chinese aerospace engineer and cyberneticist who made significant contributions to the field of aerodynamics and established engineering cybernetics. He was the founding father of China Academy of Space Technology, notably made a breakthrough in an innovative reentry method for payload delivery known as Qian Xuesen Trajectory.
department = Science
icon = RP-1/Strategies/Leaders/QianXuesen_ICON
iconDepartment = RP-1/Strategies/Leaders/QianXuesen
// Leaders need to have the department *twice* here.
groupTag = Science,leaderQian
removeOnDeactivate = True
removeOnDeactivateTag = leaderQian
minDuration = 2592000 // 30 days
maxDuration = 315576000 // 10 years
reactivateCooldown = 31557600 // 1 year
REQUIREMENTS
{
ANY
{
complete_contract = FirstScienceSat
complete_contract = FirstScienceSat-Heavy
}
}
EFFECT
{
name = ResearchRateModifier
effectTitle = Innovative Reentry Trajectory
multiplier = 1.15
effectDescription = EDL
nodeTypes
{
typeNode = EDL
}
}
EFFECT
{
name = CurrencyModifier
effectTitle = Three-Satellite Plan
currency = Rate
effectDescription = of integration
multiplier = 1.05
transactionReasons
{
item = RateIntegration
}
}
EFFECT
{
name = IntegrationRateModifier
effectTitle = Three-Satellite Plan (part 2)
effectDescription = human-rated vehicles
multiplier = 0.9
appliesToVessel = true
tags
{
item = HumanRated
}
}
EFFECT
{
name = CurrencyModifier
effectTitle = Detained By Foreign Government
currency = Reputation
effectDescription = of reputation decay
multiplier = 1.15
flipPositive = true
transactionReasons
{
item = DailyRepDecline
}
}
}
STRATEGY
{
name = leaderLockedScientist
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