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* Rebased towards latest main * Fixed tidy * Implemented rumble on multiple controllers (cherry picked from commit 6064d7b) * Implemented first version of osContGetStatus * Fixed dumb mistake (cherry picked from commit ee95529) * Added channel copy on osMotorInit * Implemented eeprom support and fixed rumble * Fixed tidy on rcp.h * Fixed tidy on gu.h * Implemented eeprom support and fixed rumble (cherry picked from commit 0c3e1ac) * Fixed libultraship include * Moved os.h header to libultra * Fixed includes on os.h * Removed LUS::Controller changes * Removed whitespace * Removed added newline * Renamed to Ship::Context * Removed WiiU Defines * Fixed osAiSetNextBuffer definitions * Fixed linking issues
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Original file line number | Diff line number | Diff line change |
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#ifndef ULTRA64_EEPROM_H | ||
#define ULTRA64_EEPROM_H | ||
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#include "message.h" | ||
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#define EEPROM_TYPE_4K 0x01 | ||
#define EEPROM_TYPE_16K 0x02 | ||
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#ifdef __cplusplus | ||
extern "C" { | ||
#endif | ||
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int32_t osEepromProbe(OSMesgQueue*); | ||
int32_t osEepromLongRead(OSMesgQueue*, uint8_t, uint8_t*, int32_t); | ||
int32_t osEepromLongWrite(OSMesgQueue*, uint8_t, uint8_t*, int32_t); | ||
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#ifdef __cplusplus | ||
} | ||
#endif | ||
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#endif |
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#ifndef ULTRA64_GU_H | ||
#define ULTRA64_GU_H | ||
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#include "../libultraship.h" | ||
#include "sptask.h" | ||
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#define GU_PI 3.1415926 | ||
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#define ROUND(x) (s32)(((x) >= 0.0) ? ((x) + 0.5) : ((x)-0.5)) | ||
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#ifndef MAX | ||
#define MAX(a, b) (((a) > (b)) ? (a) : (b)) | ||
#endif | ||
#ifndef MIN | ||
#define MIN(a, b) (((a) < (b)) ? (a) : (b)) | ||
#endif | ||
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#define D_PI 3.14159265358979323846 | ||
#define D_DTOR (3.14159265358979323846 / 180.0) | ||
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#define FTOFIX32(x) (long)((x) * (float)0x00010000) | ||
#define FIX32TOF(x) ((float)(x) * (1.0f / (float)0x00010000)) | ||
#define FTOFRAC8(x) ((int)MIN(((x) * (128.0f)), 127.0f) & 0xff) | ||
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#define FILTER_WRAP 0 | ||
#define FILTER_CLAMP 1 | ||
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#define RAND(x) (guRandom() % x) /* random number between 0 to x */ | ||
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/* | ||
* Data Structures | ||
*/ | ||
typedef struct { | ||
unsigned char* base; | ||
int fmt, siz; | ||
int xsize, ysize; | ||
int lsize; | ||
/* current tile info */ | ||
int addr; | ||
int w, h; | ||
int s, t; | ||
} Image; | ||
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typedef struct { | ||
float col[3]; | ||
float pos[3]; | ||
float a1, a2; /* actual color = col/(a1*dist + a2) */ | ||
} PositionalLight; | ||
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#ifdef __cplusplus | ||
extern "C" { | ||
#endif | ||
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/* | ||
* Function Prototypes | ||
*/ | ||
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extern int guLoadTextureBlockMipMap(Gfx** glist, unsigned char* tbuf, Image* im, unsigned char startTile, | ||
unsigned char pal, unsigned char cms, unsigned char cmt, unsigned char masks, | ||
unsigned char maskt, unsigned char shifts, unsigned char shiftt, unsigned char cfs, | ||
unsigned char cft); | ||
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extern int guGetDPLoadTextureTileSz(int ult, int lrt); | ||
extern void guDPLoadTextureTile(Gfx* glistp, void* timg, int texl_fmt, int texl_size, int img_width, int img_height, | ||
int uls, int ult, int lrs, int lrt, int palette, int cms, int cmt, int masks, int maskt, | ||
int shifts, int shiftt); | ||
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/* | ||
* matrix operations: | ||
* | ||
* The 'F' version is floating point, in case the application wants | ||
* to do matrix manipulations and convert to fixed-point at the last | ||
* minute. | ||
*/ | ||
extern void guMtxIdent(Mtx* m); | ||
extern void guMtxIdentF(float mf[4][4]); | ||
extern void guOrtho(Mtx* m, float l, float r, float b, float t, float n, float f, float scale); | ||
extern void guOrthoF(float mf[4][4], float l, float r, float b, float t, float n, float f, float scale); | ||
extern void guFrustum(Mtx* m, float l, float r, float b, float t, float n, float f, float scale); | ||
extern void guFrustumF(float mf[4][4], float l, float r, float b, float t, float n, float f, float scale); | ||
extern void guPerspective(Mtx* m, u16* perspNorm, float fovy, float aspect, float near, float far, float scale); | ||
extern void guPerspectiveF(float mf[4][4], u16* perspNorm, float fovy, float aspect, float near, float far, | ||
float scale); | ||
extern void guLookAt(Mtx* m, float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, float xUp, float yUp, | ||
float zUp); | ||
extern void guLookAtF(float mf[4][4], float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, float xUp, | ||
float yUp, float zUp); | ||
extern void guLookAtReflect(Mtx* m, LookAt* l, float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, | ||
float xUp, float yUp, float zUp); | ||
extern void guLookAtReflectF(float mf[4][4], LookAt* l, float xEye, float yEye, float zEye, float xAt, float yAt, | ||
float zAt, float xUp, float yUp, float zUp); | ||
extern void guLookAtHilite(Mtx* m, LookAt* l, Hilite* h, float xEye, float yEye, float zEye, float xAt, float yAt, | ||
float zAt, float xUp, float yUp, float zUp, float xl1, float yl1, float zl1, float xl2, | ||
float yl2, float zl2, int twidth, int theight); | ||
extern void guLookAtHiliteF(float mf[4][4], LookAt* l, Hilite* h, float xEye, float yEye, float zEye, float xAt, | ||
float yAt, float zAt, float xUp, float yUp, float zUp, float xl1, float yl1, float zl1, | ||
float xl2, float yl2, float zl2, int twidth, int theight); | ||
extern void guLookAtStereo(Mtx* m, float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, float xUp, | ||
float yUp, float zUp, float eyedist); | ||
extern void guLookAtStereoF(float mf[4][4], float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, | ||
float xUp, float yUp, float zUp, float eyedist); | ||
extern void guRotate(Mtx* m, float a, float x, float y, float z); | ||
extern void guRotateF(float mf[4][4], float a, float x, float y, float z); | ||
extern void guRotateRPY(Mtx* m, float r, float p, float y); | ||
extern void guRotateRPYF(float mf[4][4], float r, float p, float h); | ||
extern void guAlign(Mtx* m, float a, float x, float y, float z); | ||
extern void guAlignF(float mf[4][4], float a, float x, float y, float z); | ||
extern void guScale(Mtx* m, float x, float y, float z); | ||
extern void guScaleF(float mf[4][4], float x, float y, float z); | ||
extern void guTranslate(Mtx* m, float x, float y, float z); | ||
extern void guTranslateF(float mf[4][4], float x, float y, float z); | ||
extern void guPosition(Mtx* m, float r, float p, float h, float s, float x, float y, float z); | ||
extern void guPositionF(float mf[4][4], float r, float p, float h, float s, float x, float y, float z); | ||
extern void guMtxF2L(float mf[4][4], Mtx* m); | ||
extern void guMtxL2F(float mf[4][4], Mtx* m); | ||
extern void guMtxCatF(float m[4][4], float n[4][4], float r[4][4]); | ||
extern void guMtxCatL(Mtx* m, Mtx* n, Mtx* res); | ||
extern void guMtxXFMF(float mf[4][4], float x, float y, float z, float* ox, float* oy, float* oz); | ||
extern void guMtxXFML(Mtx* m, float x, float y, float z, float* ox, float* oy, float* oz); | ||
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/* vector utility: */ | ||
extern void guNormalize(float* x, float* y, float* z); | ||
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/* light utilities: */ | ||
void guPosLight(PositionalLight* pl, Light* l, float xOb, float yOb, float zOb); | ||
void guPosLightHilite(PositionalLight* pl1, PositionalLight* pl2, Light* l1, Light* l2, LookAt* l, Hilite* h, | ||
float xEye, float yEye, float zEye, float xOb, float yOb, float zOb, float xUp, float yUp, | ||
float zUp, int twidth, int theight); | ||
extern int guRandom(void); | ||
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/* | ||
* Math functions | ||
*/ | ||
// extern float sinf(float angle); | ||
// extern float cosf(float angle); | ||
// extern signed short sins (unsigned short angle); | ||
// extern signed short coss (unsigned short angle); | ||
extern float guSqrtf(float value); | ||
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/* | ||
* Dump routines for low-level display lists | ||
*/ | ||
/* flag values for guParseRdpDL() */ | ||
#define GU_PARSERDP_VERBOSE 1 | ||
#define GU_PARSERDP_PRAREA 2 | ||
#define GU_PARSERDP_PRHISTO 4 | ||
#define GU_PARSERDP_DUMPONLY 32 /* doesn't need to be same as */ | ||
/* GU_PARSEGBI_DUMPOLNY, but this */ | ||
/* allows app to use interchangeably */ | ||
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extern void guParseRdpDL(u64* rdp_dl, u64 nbytes, u8 flags); | ||
extern void guParseString(char* StringPointer, u64 nbytes); | ||
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/* | ||
* NO LONGER SUPPORTED, | ||
* use guParseRdpDL with GU_PARSERDP_DUMPONLY flags | ||
*/ | ||
/* extern void guDumpRawRdpDL(u64 *rdp_dl, u64 nbytes); */ | ||
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/* flag values for guBlinkRdpDL() */ | ||
#define GU_BLINKRDP_HILITE 1 | ||
#define GU_BLINKRDP_EXTRACT 2 | ||
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extern void guBlinkRdpDL(u64* rdp_dl_in, u64 nbytes_in, u64* rdp_dl_out, u64* nbytes_out, u32 x, u32 y, u32 radius, | ||
u8 red, u8 green, u8 blue, u8 flags); | ||
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/* flag values for guParseGbiDL() */ | ||
#define GU_PARSEGBI_ROWMAJOR 1 | ||
#define GU_PARSEGBI_NONEST 2 | ||
#define GU_PARSEGBI_FLTMTX 4 | ||
#define GU_PARSEGBI_SHOWDMA 8 | ||
#define GU_PARSEGBI_ALLMTX 16 | ||
#define GU_PARSEGBI_DUMPONLY 32 | ||
/* | ||
#define GU_PARSEGBI_HANGAFTER 64 | ||
#define GU_PARSEGBI_NOTEXTURES 128 | ||
*/ | ||
extern void guParseGbiDL(u64* gbi_dl, u32 nbytes, u8 flags); | ||
extern void guDumpGbiDL(OSTask* tp, u8 flags); | ||
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#define GU_PARSE_GBI_TYPE 1 | ||
#define GU_PARSE_RDP_TYPE 2 | ||
#define GU_PARSE_READY 3 | ||
#define GU_PARSE_MEM_BLOCK 4 | ||
#define GU_PARSE_ABI_TYPE 5 | ||
#define GU_PARSE_STRING_TYPE 6 | ||
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typedef struct { | ||
int dataSize; | ||
int dlType; | ||
int flags; | ||
u32 paddr; | ||
} guDLPrintCB; | ||
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void guSprite2DInit(uSprite* SpritePointer, void* SourceImagePointer, void* TlutPointer, int Stride, int SubImageWidth, | ||
int SubImageHeight, int SourceImageType, int SourceImageBitSize, int SourceImageOffsetS, | ||
int SourceImageOffsetT); | ||
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#ifdef __cplusplus | ||
} | ||
#endif | ||
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#endif |
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