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Libultra implementations #493
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the controller/controldeck side of this should be a separate PR. it is not part of the libultra implementation and it the logic in those changes is broken in this PR
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Clang-Tidy
found issue(s) with the introduced code (1/5)
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Clang-Tidy
found issue(s) with the introduced code (2/5)
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Clang-Tidy
found issue(s) with the introduced code (3/5)
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Clang-Tidy
found issue(s) with the introduced code (4/5)
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Clang-Tidy
found issue(s) with the introduced code (5/5)
* Rebased towards latest main * Fixed tidy * Implemented rumble on multiple controllers (cherry picked from commit 6064d7b) * Implemented first version of osContGetStatus * Fixed dumb mistake (cherry picked from commit ee95529) * Added channel copy on osMotorInit * Implemented eeprom support and fixed rumble * Fixed tidy on rcp.h * Fixed tidy on gu.h * Implemented eeprom support and fixed rumble (cherry picked from commit 0c3e1ac) * Fixed libultraship include * Moved os.h header to libultra * Fixed includes on os.h * Removed LUS::Controller changes * Removed whitespace * Removed added newline * Renamed to Ship::Context * Removed WiiU Defines * Fixed osAiSetNextBuffer definitions * Fixed linking issues
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