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ElGuillermo edited this page Sep 1, 2024 · 4 revisions

Table of Contents

No leader auto mod

This automod has 4 steps :

  1. internally noting (X times) ;
  2. warning via direct message (Y times) ;
  3. punish (Z times) ;
  4. kick

Note :

The state cycle for a given squad only resets once it finally has an officer.

So, for example, if you disabled the kick and have 3 punishes configured, once the 3 punishes are through, that's it : nothing will happen anymore for that squad, even if they still don't have an officer.

Note 2:

notes, warnings, punishes and kicks are tracked per player, not at the squad level.

So if a player joins a squad that already received 3 punishes and will be kicked next, the new player will start at the first punish (so he won't be kick).

Examples

HLL Community RCON

Getting Started

Additional Setup

Server Provider Setups

User Guide

User Guide : Autosettings

User Guide : Admin interface

Developer Guides

Help

Other

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