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GdUnit v4.1.1

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@MikeSchulze MikeSchulze released this 28 May 08:38
· 261 commits to master since this release
a5062a2

GdUnit4 4.1.1

This version of GdUnit4 is based on Godot v4.0.3.stable.official [5222a99f5]

ATTENTION!

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You can use the automatic update, but it will end with an error!
The update will install the new version correctly, but you must restart Godot manually, otherwise GdUnit will not work properly.

What's Changed

Bug Fixes

  • GD-173: ProgressBar displays an incorrect progress counter when executing parameterized tests. by @MikeSchulze in #178
  • GD-181: Don't allow spy on singletons by @MikeSchulze in #183
  • GD-182: Fix assert_vector.is_equal_approx by @MikeSchulze in #184
  • GD-186: Report push_error as failure is not working if custom log_path is configured by @MikeSchulze in #187

Other changes

New Contributors

Full Changelog: v4.1.0...v4.1.1