LLBMM v1.2.9.1 (Fixed ModMenu)
This is a complete rewrite of the original LLBMM.
!!! ~ OLD MODS DO NOT SUPPORT THE NEW MOD MENU ~ !! If your mods relied on the old mod menu it please upgrade those mods to the new one. If you wish to keep using the old mods please use LLBMM v1.1.2 for now.
!!! Mods will now get their own repositories instead of being included. !!!
Please consider donating if you wish to support future development of LLBMM, mod development, and Leaderboarder updates.
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=JKP3NA8Q8LGH4&source=url
[Change list 1.2.9.1]
ModMenu:
- Fixed a bug that made ModMenu unusable.
- General bugfixes
[Change list 1.2.9]
LLBMM:
- Now properly removes the backup file when uninstalling mods. People were having trouble with LLBMM reverting their game to a previous version due to this.
- Injection system overhaul. You can now install mods while there already are mods installed.
- You can now unistall mods one by one.
- Huge stability improvements.
- Visual changes.
- ModMenu now installs, reinstalls and removes itself when needed.
- Implemented an update checker.
- Only installs the required ASMRewriters while installing mods
- Rewamped readme to fit with the changes.
- Fixed a problem where having a period(.) in the path to LLBMM broke it. (You can now have version names in the foldername)
- Lists have been replaced with DataGridViews.
- Now has support for version checking of mods. Please check the mod creation guide to see how to use this feature.
- Added a "Refresh installed mods" button. Clicking it reimports all mod files so you no longer have to reinstall mods when adding resources.
- Added some tooltips to a few of the buttons
- Added a button that takes you to the Step-by-step guide
- You can now hide the readme.
- Removed TextureMod, AdvancedTraining and AudioMod from the package.
ModMenu:
- Added support for ints
- Added sliders
- Added a text field for displaying information.
- Visual changes, improved readability
- Ini files no longer clutter the root folder of the game.
ASMRewriter:
- Added a way to inject calls to other assemblies into existing game methods.
- Improvements to the ASMRewriter in general.