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Merge pull request #1 from DanielSturk/fix-textureCubeNode
Fix texture cube node
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Original file line number | Diff line number | Diff line change |
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<!DOCTYPE html> | ||
<html lang="en"> | ||
<head> | ||
<title>threejs webgl - materials - hdr environment mapping</title> | ||
<meta charset="utf-8"> | ||
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> | ||
<style> | ||
body { | ||
color: #fff; | ||
font-family:Monospace; | ||
font-size:13px; | ||
text-align:center; | ||
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background-color: #000; | ||
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margin: 0px; | ||
overflow: hidden; | ||
} | ||
a { color: #00f } | ||
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#info { | ||
position: absolute; | ||
top: 0px; width: 100%; | ||
padding: 5px; | ||
} | ||
</style> | ||
</head> | ||
<body> | ||
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<div id="container"></div> | ||
<div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/> | ||
Created by Prashant Sharma and <a href="http://clara.io/" target="_blank" rel="noopener">Ben Houston</a>.</div> | ||
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<script src="../build/three.js"></script> | ||
<script src="js/controls/OrbitControls.js"></script> | ||
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<script src="js/loaders/RGBELoader.js"></script> | ||
<script src="js/loaders/HDRCubeTextureLoader.js"></script> | ||
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<script src="js/WebGL.js"></script> | ||
<script src="js/libs/stats.min.js"></script> | ||
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<script src="js/pmrem/PMREMGenerator.js"></script> | ||
<script src="js/pmrem/PMREMCubeUVPacker.js"></script> | ||
<script src="js/libs/dat.gui.min.js"></script> | ||
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<script type="module"> | ||
/* | ||
* COPIED FROM webgl_materials_envmaps_hdr.html | ||
* | ||
* | ||
* | ||
*/ | ||
import './js/nodes/THREE.Nodes.js'; | ||
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if ( WEBGL.isWebGLAvailable() === false ) { | ||
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document.body.appendChild( WEBGL.getWebGLErrorMessage() ); | ||
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} | ||
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var params = { | ||
envMap: 'HDR', | ||
roughness: 0.0, | ||
metalness: 0.0, | ||
exposure: 1.0, | ||
debug: false, | ||
}; | ||
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var container, stats; | ||
var camera, scene, renderer, controls; | ||
var torusMesh, planeMesh; | ||
var nodeMaterial; | ||
var ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget; | ||
var ldrCubeMap, hdrCubeMap, rgbmCubeMap; | ||
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init(); | ||
animate(); | ||
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function init() { | ||
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container = document.createElement( 'div' ); | ||
document.body.appendChild( container ); | ||
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camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 ); | ||
camera.position.set( 0, 0, 120 ); | ||
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scene = new THREE.Scene(); | ||
scene.background = new THREE.Color( 0x000000 ); | ||
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renderer = new THREE.WebGLRenderer(); | ||
renderer.toneMapping = THREE.LinearToneMapping; | ||
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// | ||
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var geometry = new THREE.TorusKnotBufferGeometry( 18, 8, 150, 20 ); | ||
//geometry = new THREE.SphereBufferGeometry(20, 100, 100); | ||
var material = new THREE.MeshStandardMaterial( { | ||
color: 0xffffff, | ||
metalness: params.metalness, | ||
roughness: params.roughness | ||
} ); | ||
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torusMesh = new THREE.Mesh( geometry, material ); | ||
torusMesh.position.y = 35; | ||
scene.add( torusMesh ); | ||
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nodeMaterial = new THREE.StandardNodeMaterial(); | ||
nodeMaterial.color = new THREE.ColorNode(new THREE.Color(1, 1, 1)) | ||
nodeMaterial.roughness = new THREE.FloatNode(params.metalness); | ||
nodeMaterial.metalness = new THREE.FloatNode(params.roguhness); | ||
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var torusMeshNode = new THREE.Mesh( geometry, nodeMaterial ); | ||
torusMeshNode.position.y = -35; | ||
scene.add( torusMeshNode ); | ||
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var geometry = new THREE.PlaneBufferGeometry( 200, 200 ); | ||
var material = new THREE.MeshBasicMaterial(); | ||
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planeMesh = new THREE.Mesh( geometry, material ); | ||
planeMesh.position.y = - 50; | ||
planeMesh.rotation.x = - Math.PI * 0.5; | ||
scene.add( planeMesh ); | ||
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var hdrUrls = [ 'px.hdr', 'nx.hdr', 'py.hdr', 'ny.hdr', 'pz.hdr', 'nz.hdr' ]; | ||
hdrCubeMap = new THREE.HDRCubeTextureLoader() | ||
.setPath( './textures/cube/pisaHDR/' ) | ||
.load( THREE.UnsignedByteType, hdrUrls, function () { | ||
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var pmremGenerator = new THREE.PMREMGenerator( hdrCubeMap ); | ||
pmremGenerator.update( renderer ); | ||
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var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods ); | ||
pmremCubeUVPacker.update( renderer ); | ||
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hdrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget; | ||
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hdrCubeMap.magFilter = THREE.LinearFilter; | ||
hdrCubeMap.needsUpdate = true; | ||
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pmremGenerator.dispose(); | ||
pmremCubeUVPacker.dispose(); | ||
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} ); | ||
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var ldrUrls = [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ]; | ||
ldrCubeMap = new THREE.CubeTextureLoader() | ||
.setPath( './textures/cube/pisa/' ) | ||
.load( ldrUrls, function () { | ||
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ldrCubeMap.encoding = THREE.GammaEncoding; | ||
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var pmremGenerator = new THREE.PMREMGenerator( ldrCubeMap ); | ||
pmremGenerator.update( renderer ); | ||
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var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods ); | ||
pmremCubeUVPacker.update( renderer ); | ||
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ldrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget; | ||
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pmremGenerator.dispose(); | ||
pmremCubeUVPacker.dispose(); | ||
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} ); | ||
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var rgbmUrls = [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ]; | ||
rgbmCubeMap = new THREE.CubeTextureLoader() | ||
.setPath( './textures/cube/pisaRGBM16/' ) | ||
.load( rgbmUrls, function () { | ||
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rgbmCubeMap.encoding = THREE.RGBM16Encoding; | ||
rgbmCubeMap.format = THREE.RGBAFormat; | ||
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var pmremGenerator = new THREE.PMREMGenerator( rgbmCubeMap ); | ||
pmremGenerator.update( renderer ); | ||
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var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods ); | ||
pmremCubeUVPacker.update( renderer ); | ||
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rgbmCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget; | ||
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rgbmCubeMap.magFilter = THREE.LinearFilter; | ||
rgbmCubeMap.needsUpdate = true; | ||
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pmremGenerator.dispose(); | ||
pmremCubeUVPacker.dispose(); | ||
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} ); | ||
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renderer.setPixelRatio( window.devicePixelRatio ); | ||
renderer.setSize( window.innerWidth, window.innerHeight ); | ||
container.appendChild( renderer.domElement ); | ||
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//renderer.toneMapping = THREE.ReinhardToneMapping; | ||
renderer.gammaInput = true; // ??? | ||
renderer.gammaOutput = true; | ||
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stats = new Stats(); | ||
container.appendChild( stats.dom ); | ||
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controls = new THREE.OrbitControls( camera, renderer.domElement ); | ||
controls.minDistance = 50; | ||
controls.maxDistance = 300; | ||
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window.addEventListener( 'resize', onWindowResize, false ); | ||
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var gui = new dat.GUI(); | ||
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gui.add( params, 'envMap', [ 'LDR', 'HDR', 'RGBM16' ] ); | ||
gui.add( params, 'roughness', 0, 1, 0.01 ); | ||
gui.add( params, 'metalness', 0, 1, 0.01 ); | ||
gui.add( params, 'exposure', 0, 2, 0.01 ); | ||
gui.add( params, 'debug', false ); | ||
gui.open(); | ||
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} | ||
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function onWindowResize() { | ||
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var width = window.innerWidth; | ||
var height = window.innerHeight; | ||
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camera.aspect = width / height; | ||
camera.updateProjectionMatrix(); | ||
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renderer.setSize( width, height ); | ||
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} | ||
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function animate() { | ||
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requestAnimationFrame( animate ); | ||
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stats.begin(); | ||
render(); | ||
stats.end(); | ||
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} | ||
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function render() { | ||
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torusMesh.material.roughness = params.roughness; | ||
torusMesh.material.metalness = params.metalness; | ||
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nodeMaterial.roughness.value = params.roughness; | ||
nodeMaterial.metalness.value = params.metalness; | ||
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var renderTarget, cubeMap; | ||
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switch ( params.envMap ) { | ||
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case 'LDR': | ||
renderTarget = ldrCubeRenderTarget; | ||
cubeMap = ldrCubeMap; | ||
break; | ||
case 'HDR': | ||
renderTarget = hdrCubeRenderTarget; | ||
cubeMap = hdrCubeMap; | ||
break; | ||
case 'RGBM16': | ||
renderTarget = rgbmCubeRenderTarget; | ||
cubeMap = rgbmCubeMap; | ||
break; | ||
} | ||
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var newEnvMap = renderTarget ? renderTarget.texture : null; | ||
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if ( newEnvMap && newEnvMap !== torusMesh.material.envMap ) { | ||
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torusMesh.material.envMap = newEnvMap; | ||
torusMesh.material.needsUpdate = true; | ||
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planeMesh.material.map = newEnvMap; | ||
planeMesh.material.needsUpdate = true; | ||
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var textureNode = new THREE.TextureNode(newEnvMap); | ||
textureNode.encodingOverride = newEnvMap.encoding; | ||
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nodeMaterial.environment = new THREE.TextureCubeNode( | ||
textureNode | ||
); | ||
nodeMaterial.environment.uv.blinnExponentToRoughness = nodeMaterial.roughness; | ||
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nodeMaterial.ambient = new THREE.TextureCubeNode( | ||
textureNode | ||
); | ||
nodeMaterial.ambient.uv.blinnExponentToRoughness = new THREE.FloatNode(1); | ||
nodeMaterial.ambient.uv.uv = new THREE.NormalNode(THREE.NormalNode.WORLD); | ||
nodeMaterial.ambient = new THREE.OperatorNode( | ||
nodeMaterial.ambient, | ||
new THREE.FloatNode(Math.PI), | ||
THREE.OperatorNode.MUL); | ||
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nodeMaterial.needsUpdate = true; | ||
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} | ||
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//torusMesh.rotation.y += 0.005; | ||
planeMesh.visible = params.debug; | ||
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scene.background = cubeMap; | ||
renderer.toneMappingExposure = params.exposure; | ||
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renderer.render( scene, camera ); | ||
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} | ||
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</script> | ||
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</body> | ||
</html> |