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When upgrading from
4.2.0
to4.5.0
in #243155 the audio fix wasremoved. This fix didn't apply properly any more, because the
cmake
build in
4.5.0
is producing shared objects with the wrong version inthe name.
The commit raysan5/raylib@0d4db7a
which fixes the versioning issue does not appear to have made it into
the
4.5.0
tag.Removing the audio fix did actually makes the project compile, however
when running games built against
raylib
, no audio device was found.Description of changes
cmake
build4.2.0
that is still relevantThings done
I have tested a few games in
raylib-games
to make sure the audio works on my machine (NixOS 23.05)sandbox = true
set innix.conf
? (See Nix manual)nix-shell -p nixpkgs-review --run "nixpkgs-review rev HEAD"
. Note: all changes have to be committed, also see nixpkgs-review usage./result/bin/
)