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webVR-ftw

Course on webVR, made for OTS Brussels.

Feedback 7 novembre

POUR LE 7 NOVEMBRE (done, cf feedback)

LA SUITE

  • Possibilité d'avoir plusieurs personnes dans une scene (game, sharnig of attention, telepresence...)
  • (R+F) Reorder the workshop (and think back on the lenght of SettingUp) so that: after 15 min : cube in 3D, after 30 min: stereovision (if possible with head control)
  • ref for multiplayer stuff: https://blog.pusher.com/building-3d-multiplayer-game-pusher/
  • (R+F) List the typical mistakes involved in 3D and VR (e.g. objects beind you, too far, too close, no relfecting material, object with only one face material, etc)
  • Still no "Interface" (arguable, magical object picking done, dat.gui linked to, very good way to test values interactively in 3D, not ideal for VR though)
  • Still no "webVR" (arguable, if linked scenes from independant creators then OK, not done, if VR on the web, then done)
  • Voir si on peut s'en faire un truc tout les deux (projet etc etc)

MODULES

  • moved to going further