Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Adds map: EmeraldStation (NSS Diagoras) #26438

Merged
merged 302 commits into from
Sep 13, 2024

Conversation

EmeraldCandy
Copy link
Contributor

@EmeraldCandy EmeraldCandy commented Aug 9, 2024

Discussions on design or talk of station should be directed to: https://discord.com/channels/145533722026967040/1242740168528625735

What Does This PR Do

Adds in the new map: Emeraldstation (NSS Diagoras). This comes with a handfull of other additions that are required to make the map what is is. These are:

  • Various area additions/modificaitons
  • the addition of plasma geysers which emit toxins
  • New toxins floor types

Why It's Good For The Game

New maps change up the game and give more opportunities for interesting methods that exploit that map in specific! Additionally, I believe the toxins asteroid could provide some interesting use cases for the clever atmospherics tech to tinker with.

Images of changes

image
image

Testing

tested the powernet to ensure all areas were conencted to the grid
ensured all areas had atmos and were connected to distro
removed duplicate pipes/wires
ensured disposals was functional
pressed as many buttons as I could find
searched for any missing floor tiles
ensured doors had access
ensured machines such as RnD were functional
ensured engine was functional
ensured asteroid filtering system was functional
ensured gysers were functional
ensured all shuttles functionality (escape/syndi/whiteship/etc)
Reviewed each department multiple times
More than could ever be remembered/listed here


Changelog

🆑
add: Adds Emeraldstation (NSS Seraphim)
add: Plasma geysers
add: Multiple room areas
add: toxins floor types (reinforced/asteroid/lava)
/:cl:

@ParadiseSS13-Bot ParadiseSS13-Bot removed the Testmerge Active This PR is currently testmerged on production label Sep 8, 2024
@ParadiseSS13-Bot ParadiseSS13-Bot added the Testmerge Active This PR is currently testmerged on production label Sep 9, 2024
Copy link
Member

@Burzah Burzah left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This has been on TM for long enough. Requirements have been met. Anything minor can be fixed after at this point. Approved.

@ParadiseSS13-Bot ParadiseSS13-Bot added -Status: Awaiting merge This PR is ready for merge and removed -Status: Awaiting review This PR is awaiting review from the review team labels Sep 10, 2024
@EmeraldCandy
Copy link
Contributor Author

This has been on TM for long enough. Requirements have been met. Anything minor can be fixed after at this point. Approved.

LETS GOOOOOOOOOOOOOOOOOOO

@DGamerL DGamerL enabled auto-merge September 13, 2024 18:17
@DGamerL DGamerL added this pull request to the merge queue Sep 13, 2024
Merged via the queue into ParadiseSS13:master with commit 32719e2 Sep 13, 2024
12 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
-Status: Awaiting merge This PR is ready for merge Feature This PR is a new addition to the game General Map This map edit is not part of any of the primary maps Map Edit This PR will modify a map Requires Wiki Update Useful for Wiki Contributers to search for things that need updating Sound This PR modifies the game sound Sprites This PR modifies the game sprites Testmerge Active This PR is currently testmerged on production Testmerge Requested This PR has a pending testmerge request
Projects
None yet
Development

Successfully merging this pull request may close these issues.