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RIOT cannot compile with the latest version of macOS (10.14) and Xcode 10 #10121
Comments
It looks like you need an older xcode version. Future MacOS releases may drop 32 bit support for applications though, so RIOT would have to add support for building as a 64 bit binary to continue supporting MacOS. |
A downgrade is always not the best choice :-( |
(I added triple ticks to the log so it formats better) |
Before I even get the linker error above, I needed to add
to my |
MacOS is not supported as RIOT native does not run on 64Bit CPUs (yet) |
Hence, this can be closed |
Weellll, this could become a problem in Ubuntu as well... |
Are there any news about this? |
There is #13009, but development on that seems to be stalled. |
Now that Apple made the switch to ARM, there are more problems. |
Since PR #18735 landed, macOS native is officially no longer supported. The problems with macOS go far beyond the 64bit issue. I believe this issue can be closed. |
Yepp |
Description
RIOT cannot compile with the latest version of macOS.
Steps to reproduce the issue
Compile the example/hello_world with default configuration (native).
Expected results
No errors.
Actual results
Versions
Operating system: Mac OSX
Build environment:
native gcc: Apple LLVM version 10.0.0 (clang-1000.11.45.2)
clang: Apple LLVM version 10.0.0 (clang-1000.11.45.2)
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