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@SeriousBuggie SeriousBuggie released this 22 Oct 07:50
· 13 commits to main since this release
  • Fix not appear flags on vehicle roofs in online play.
  • Fix flags floating in the air on online play.
  • Reduce net usage.
  • Fix hover physics.
  • Add original fire sound for Goliath.
  • Fix tanks shake magnitude.
  • Fix anim on LinkCraft and Ion Tank.
  • Fix flood in the log.
  • Fix Flame from juggernaut stay after respawn.
  • Fix transfer Flame from juggernaut to Carcass.
  • Fix bots aim on vehicles if nothing interesting.
  • Fix exit from vehicle behind movers.
  • Return arc movement on fall for WheeledCarPhys and TreadCraftPhys.
  • Stop move vehicles after game end.
  • Fix AI bugs.
  • Fix AI movement on top of movers.
  • Prevent shoot same team by AI.
  • Fix random explode on landing after fall.
  • Greed: Try spawn skulls in any case, for not lost them on drop.
  • Add Beetle. (by Baardman)
  • Fix chrome on heli and turrets.
  • Update bots in vehicles more often for not see empty vehicles.
  • Make fall damage reliable.
  • Adjusted camera for Juggernaut.
  • Improved sloped physics.
  • Fix fall a vehicle into the ground in some cases.
  • Reduce collide damage between vehicles.
  • Replicate VehicleGravityScale over net.
  • Add Viper (by 100GPing100)
  • Fix heli rocket lock in non-team games to same team.
  • Fix passengers exit behind walls.
  • Fix crash server in some cases when vehicle with passenger touch big damage trigger, caused vehicle to blow.
  • Fix lost camera and weapon when collide with movers.
  • Add Ghost (closed hull by DeepU)
  • Add Scorpion (closed hull by DeepU)
  • Greed: Reduce poly count on skulls.
  • Add Hellbender (closed hull by DeepU)
  • Reimport all skeletal meshes with perfect UV texture align for new clients (469e+) and improved UV texture align for old clients (pre-469e).

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