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Releases: TechnicJelle/BlueMapFilteredEntities

The official 1.0 release!

21 Jul 23:11
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Changes:

  • Some general code cleanup
  • Some general build script cleanup (and updated some dependencies)
  • Added even more explanations in the readme

Full Changelog: v0.9...v1.0

Final (hopefully) beta before the full 1.0 release!

08 Jun 02:58
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Changes

  • name and custom-name are now full regex patterns. Enjoy the extra power this brings!
  • Fixed some bugs
  • Removed all the extraneous logging
  • Wrote so much documentation, explanation and example configs...

Full Changelog: v0.4...v0.9

Exclusion filters and more!

27 May 01:26
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Changes

  • Finally implemented the scoreboard-tags filter.

  • Added exclusion filters! You can now add exceptions to your filters.
    Like, all cows, except for Jeremy. (Sorry to any cows named Jeremy out there)

  • Markers are now put in the middle of entities, instead of at their feet.

  • Made icon's anchor point configurable.

  • Added new filterable data: instance-of.
    Read more about it here: https://jd.papermc.io/paper/1.20.6/org/bukkit/entity/package-summary.html

  • Marker label in the markers list on the BlueMap website is now the first line of the marker popup (according to your custom template, or the default), instead of always just the entities' name.

Bugfixes

  • Wasn't properly skipping player entities
  • spawn-reason filter was broken (inverted)
  • Invalid filter-sets were still being added. Now, if a filter-set is invalid, it will not be added. You need to fix it before it'll be added.

Full Changelog: v0.3...v0.4

First filtering options!

26 May 02:59
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Default config files get generated for every BlueMap Map you have.
Delete these configs if you don't want a specific map to have entity markers on it.
To get them back, delete the plugin folder completely.

You can specify icons per filter, and you can have different filter-sets, which are very similar to BlueMap's own marker-sets

You can also customise the info in the popup.

Warning

Excluding is not implemented yet!
And neither is the icon anchor setting.

Full Changelog: v0.2...v0.3

Animated marker movements

20 May 01:45
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Warning

I do not recommend using this yet.
There is no filtering implemented, yet, so ALL entities will be added to your map, which is incredibly laggy!

By default, the Entities MarkerSet is disabled.
You need to go into the menu on the site and enable it. It will remember across page reloads.
This is done to prevent your computer from exploding immediately when someone visits your map. They have to choose for it.

What's Changed

  • Animate marker movements by @Chicken in #1
  • Multithreading, for less impact on your server

New Contributors

Full Changelog: v0.1...v0.2

Initial pre-release

19 May 16:02
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Warning

I do not recommend using this yet.
There is no filtering implemented, yet, so ALL entities will be added to your map, which is incredibly laggy!

By default, the Entities MarkerSet is disabled.
You need to go into the menu on the site and enable it. It will remember across page reloads.
This is done to prevent your computer from exploding immediately when someone visits your map. They have to choose for it.