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added IMixedRealityControllerDataProvider constructor param #61

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merged 3 commits into from
Apr 6, 2020

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@StephenHodgson StephenHodgson merged commit 54d87a3 into feature/hand-tracking Apr 6, 2020
@StephenHodgson StephenHodgson deleted the change-requests/hand-tracking branch April 6, 2020 06:31
StephenHodgson added a commit that referenced this pull request Apr 7, 2020
* Add WMR hand controller data provider

* Fix base class

* Implement hand data provider interface

* Remove obsolete WMR platform hand controller data provider

* Resolve merge

* Create controller stub

* Remove need for hand controller data provider profile

* Revert WMR speciifc hand controller

* Create WMR profile for data provider

* Add WMR utilities for hand data conversion

* Fix platform flag for WMR inspector

* Implement WMR hand controller data provider

* Minor refactor

* Fix hand mesh observer request

* Create controller and mapping profile + inspector

* Fix mapping naming

* Add required RefreshActiveControllers override to build

* Removed base hand data provider

* Remove reference to non existin base

* Implement handjointkind extension

* Extend wmr controller interface

* Merge hand and existing controller dp and profile

* Fix wmr controller dp name

* Starting API upgrades

* Revert some changes

* Bring back WMR hand dp profile + inspector

* Add WMR hc dp

* Reimplement wmr hdp

* Implement controller maangement

* Convert to extensions

* Fix source deteced raised twice

* Fix WindowsMixedRealityControllerDataProvider name

* Fix remove all controllers

* Remove WMR hand controller

* Update to MixedRealityHandController agnostic type

* Request only speciif pointers

* Remove redundant if clause

* Move conversion to converter class similar to Oculus

* Fix controller cleanup

* Fix documentation copy paste error

* Add missing method documentation

* Introduce shared hand profile configuraiton

* Introduce base hand controller data provide to consume shared profile

* Introduce HandMeshingEnabled profile setting

* Introduce "Hand Tracking System Profile"

* Updated windows hand controller data provider (#54)

* Updated windows hand controller data provider

* updated base controller data provider profile namespace

* Added WindowsMixedRealityHandControllerDataProviderProfile

* Fusion WMR controller dp profiles

* Housekeeping

* bumped minor version

* Restore wmr profile and inspector

* Restore wmr hand profile and inspector

* Restore wmr hand data provider

* Shorten create asset menu path

* Remove hand ray type setting

* Change requests/hand tracking (#59)

* updated references

* sorted references

* use BaseHandDataProviderProfile

* use BaseHandDataProvider

* Fix compiler issues

* Remove .NET scripting backend support

* Update since BaseHandControllerDataProvider now properly implements the hand interface

* updated extensions

* a bit more organization

* less compiler symbols

* fixed hand data provider inspector

* added IMixedRealityControllerDataProvider constructor param (#61)

* added IMixedRealityControllerDataProvider constructor param

* a bit more cleanup and ensured controllers we being added to the data provider active controller registry

* missed a file

* Fixed memory issue

* misc formatting

Co-authored-by: Dino Fejzagic <dino.f@live.de>
Co-authored-by: Stephen Hodgson <StephenHodgson@users.noreply.github.com>
XRTK-Build-Bot pushed a commit that referenced this pull request Dec 25, 2020
* Add WMR hand controller data provider

* Fix base class

* Implement hand data provider interface

* Remove obsolete WMR platform hand controller data provider

* Resolve merge

* Create controller stub

* Remove need for hand controller data provider profile

* Revert WMR speciifc hand controller

* Create WMR profile for data provider

* Add WMR utilities for hand data conversion

* Fix platform flag for WMR inspector

* Implement WMR hand controller data provider

* Minor refactor

* Fix hand mesh observer request

* Create controller and mapping profile + inspector

* Fix mapping naming

* Add required RefreshActiveControllers override to build

* Removed base hand data provider

* Remove reference to non existin base

* Implement handjointkind extension

* Extend wmr controller interface

* Merge hand and existing controller dp and profile

* Fix wmr controller dp name

* Starting API upgrades

* Revert some changes

* Bring back WMR hand dp profile + inspector

* Add WMR hc dp

* Reimplement wmr hdp

* Implement controller maangement

* Convert to extensions

* Fix source deteced raised twice

* Fix WindowsMixedRealityControllerDataProvider name

* Fix remove all controllers

* Remove WMR hand controller

* Update to MixedRealityHandController agnostic type

* Request only speciif pointers

* Remove redundant if clause

* Move conversion to converter class similar to Oculus

* Fix controller cleanup

* Fix documentation copy paste error

* Add missing method documentation

* Introduce shared hand profile configuraiton

* Introduce base hand controller data provide to consume shared profile

* Introduce HandMeshingEnabled profile setting

* Introduce "Hand Tracking System Profile"

* Updated windows hand controller data provider (#54)

* Updated windows hand controller data provider

* updated base controller data provider profile namespace

* Added WindowsMixedRealityHandControllerDataProviderProfile

* Fusion WMR controller dp profiles

* Housekeeping

* bumped minor version

* Restore wmr profile and inspector

* Restore wmr hand profile and inspector

* Restore wmr hand data provider

* Shorten create asset menu path

* Remove hand ray type setting

* Change requests/hand tracking (#59)

* updated references

* sorted references

* use BaseHandDataProviderProfile

* use BaseHandDataProvider

* Fix compiler issues

* Remove .NET scripting backend support

* Update since BaseHandControllerDataProvider now properly implements the hand interface

* updated extensions

* a bit more organization

* less compiler symbols

* fixed hand data provider inspector

* added IMixedRealityControllerDataProvider constructor param (#61)

* added IMixedRealityControllerDataProvider constructor param

* a bit more cleanup and ensured controllers we being added to the data provider active controller registry

* missed a file

* Fixed memory issue

* misc formatting

Co-authored-by: Dino Fejzagic <dino.f@live.de>
Co-authored-by: Stephen Hodgson <StephenHodgson@users.noreply.github.com>
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2 participants