Skip to content

7. MeshToVox

Nicolas Perrier edited this page Feb 14, 2022 · 2 revisions

What is MeshToVox ?

MeshToVox is an external program from FileToVox that allow you to voxelize 3D objects. (Program formerly named "MeshSampler")

Installation:

MeshToVox need .NET Runtime v5 to work : https://dotnet.microsoft.com/en-us/download/dotnet/5.0

MeshToVox features

  • Load OBJ, FBX, GTLF, STL files
  • Support textures and materials
  • Export directly into .vox
  • Grid size (128 to 2000)
  • Limit the numbers of colors (1 to 255)

How MeshToVox work ?

MeshToVox use the GPU to voxelize all models loaded. You have to enter the wanted grid size and the number of colors (max: 255) Just click on "Start Voxelization". If it succeed, the "Save VOX" button appears.

Warning : If the Grid size is really big, expect some freeze or crash during the voxelization. This depends on the complexity of your model.

Clone this wiki locally