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Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> Co-authored-by: ulteq <ulteq@web.de> Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
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@@ -9,3 +9,4 @@ PREP(handleStaminaBar); | |
PREP(mainLoop); | ||
PREP(moduleSettings); | ||
PREP(removeDutyFactor); | ||
PREP(renderDebugLines); |
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78 changes: 49 additions & 29 deletions
78
addons/advanced_fatigue/functions/fnc_getMetabolicCosts.sqf
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@@ -1,54 +1,74 @@ | ||
#include "..\script_component.hpp" | ||
/* | ||
* Author: BaerMitUmlaut | ||
* Calculates the current metabolic costs for a unit. | ||
* Author: BaerMitUmlaut, ulteq | ||
* Calculates the current metabolic costs. | ||
* Calculation is done according to the Pandolf/Wojtowicz formulas. | ||
* | ||
* Arguments: | ||
* 0: Unit <OBJECT> | ||
* 1: Speed <NUMBER> | ||
* 0: Duty of animation | ||
* 1: Mass of unit <NUMBER> | ||
* 2: Terrain gradient <NUMBER> | ||
* 3: Terrain factor <NUMBER> | ||
* 4: Speed <NUMBER> | ||
* | ||
* Return Value: | ||
* Metabolic cost <NUMBER> | ||
* | ||
* Example: | ||
* [player, 3.3] call ace_advanced_fatigue_fnc_getMetabolicCosts | ||
* [1, 840, 20, 1, 4] call ace_advanced_fatigue_fnc_getMetabolicCosts | ||
* | ||
* Public: No | ||
*/ | ||
params ["_unit", "_velocity"]; | ||
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private _gearMass = ((_unit getVariable [QEGVAR(movement,totalLoad), loadAbs _unit]) / 22.046) * GVAR(loadFactor); | ||
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private _terrainAngle = asin (1 - ((surfaceNormal getPosASL _unit) select 2)); | ||
private _terrainGradient = (_terrainAngle / 45 min 1) * 5 * GVAR(terrainGradientFactor); | ||
private _duty = GVAR(animDuty); | ||
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{ | ||
if (_x isEqualType 0) then { | ||
_duty = _duty * _x; | ||
} else { | ||
_duty = _duty * (_unit call _x); | ||
}; | ||
} forEach (values GVAR(dutyList)); | ||
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if (GVAR(isSwimming)) then { | ||
_terrainGradient = 0; | ||
}; | ||
params ["_duty", "_gearMass", "_terrainGradient", "_terrainFactor", "_speed"]; | ||
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// Metabolic cost for walking and running is different | ||
if (_velocity > 2) then { | ||
if (_speed > 2) then { | ||
// Running | ||
#ifdef DEBUG_MODE_FULL | ||
private _baseline = 2.1 * SIM_BODYMASS + 4 * (SIM_BODYMASS + _gearMass) * ((_gearMass / SIM_BODYMASS) ^ 2) + (SIM_BODYMASS + _gearMass) * 0.9 * (_speed ^ 2); | ||
private _graded = 2.1 * SIM_BODYMASS + 4 * (SIM_BODYMASS + _gearMass) * ((_gearMass / SIM_BODYMASS) ^ 2) + _terrainFactor * (SIM_BODYMASS + _gearMass) * (0.9 * (_speed ^ 2) + 0.66 * _speed * _terrainGradient); | ||
private _terrainImpact = abs ((_graded / _baseline) - 1); | ||
hintSilent format ["FwdAngle: %1 | SideAngle: %2 \n TerrainFactor: %3 | TerrainGradient: %4 \n TerrainImpact: %5 \n Speed: %6 | CarriedLoad: %7 \n Duty: %8 | Work: %9", | ||
_fwdAngle toFixed 1, | ||
_sideAngle toFixed 1, | ||
_terrainFactor toFixed 2, | ||
_terrainGradient toFixed 1, | ||
_terrainImpact toFixed 2, | ||
_speed toFixed 2, | ||
_gearMass toFixed 1, | ||
_duty toFixed 2, | ||
round (_graded * BIOMECH_EFFICIENCY * _duty) | ||
]; | ||
#endif | ||
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( | ||
2.10 * SIM_BODYMASS | ||
2.1 * SIM_BODYMASS | ||
+ 4 * (SIM_BODYMASS + _gearMass) * ((_gearMass / SIM_BODYMASS) ^ 2) | ||
+ (SIM_BODYMASS + _gearMass) * (0.9 * (_velocity ^ 2) + 0.66 * _velocity * _terrainGradient) | ||
) * 0.23 * _duty | ||
+ _terrainFactor * (SIM_BODYMASS + _gearMass) * (0.9 * (_speed ^ 2) + 0.66 * _speed * _terrainGradient) | ||
) * BIOMECH_EFFICIENCY * _duty | ||
} else { | ||
// Walking | ||
#ifdef DEBUG_MODE_FULL | ||
private _baseline = 1.05 * SIM_BODYMASS + 2 * (SIM_BODYMASS + _gearMass) * ((_gearMass / SIM_BODYMASS) ^ 2) + (SIM_BODYMASS + _gearMass) * 1.15 * (_speed ^ 2); | ||
private _graded = 1.05 * SIM_BODYMASS + 2 * (SIM_BODYMASS + _gearMass) * ((_gearMass / SIM_BODYMASS) ^ 2) + _terrainFactor * (SIM_BODYMASS + _gearMass) * (1.15 * (_speed ^ 2) + 0.66 * _speed * _terrainGradient); | ||
private _terrainImpact = abs ((_graded / _baseline) - 1); | ||
hintSilent format ["FwdAngle: %1 | SideAngle: %2 \n TerrainFactor: %3 | TerrainGradient: %4 \n TerrainImpact: %5 \n Speed: %6 | CarriedLoad: %7 \n Duty: %8 | Work: %9", | ||
_fwdAngle toFixed 1, | ||
_sideAngle toFixed 1, | ||
_terrainFactor toFixed 2, | ||
_terrainGradient toFixed 1, | ||
_terrainImpact toFixed 2, | ||
_speed toFixed 2, | ||
_gearMass toFixed 1, | ||
_duty toFixed 2, | ||
round (_graded * BIOMECH_EFFICIENCY * _duty) | ||
]; | ||
#endif | ||
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( | ||
1.05 * SIM_BODYMASS | ||
+ 2 * (SIM_BODYMASS + _gearMass) * ((_gearMass / SIM_BODYMASS) ^ 2) | ||
+ (SIM_BODYMASS + _gearMass) * (1.15 * (_velocity ^ 2) + 0.66 * _velocity * _terrainGradient) | ||
) * 0.23 * _duty | ||
+ _terrainFactor * (SIM_BODYMASS + _gearMass) * (1.15 * (_speed ^ 2) + 0.66 * _speed * _terrainGradient) | ||
) * BIOMECH_EFFICIENCY * _duty | ||
}; |
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