Skip to content

0.4.1-beta release

Compare
Choose a tag to compare
@agonio agonio released this 29 Aug 22:44
· 40 commits to main since this release

New stuff

  • revive radius is even wider now (45 -> 50)
  • added possibility to manage forbidden perks via DVARs: perk_forbid_specialty_<perkname> 1 #25
    • default forbidden: stopping-power, triple-frag-nade, martyrdom. (dvar names differ)
  • big changes for the loadout after being revived: #10
    • no longer spawning with a full new loadout (even was possible to switch the class entirely)...
    • instead receive the stuff (weapons, nades, inventory) you had before the death. (with remaining ammo/amount)
    • special: as one weapon is dropped, you pickup the weapon that is on the ground, even if somebody switched it with his. It will replace your primary weapon
    • if it is the same as your secondary or none at all, you will only respawn with your secondary

Known issues

  • as it does not seem possible to get/set the ammo of the grenadelauncher it will be removed completely before being revived