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big changes for the loadout after being revived: #10
no longer spawning with a full new loadout (even was possible to switch the class entirely)...
instead receive the stuff (weapons, nades, inventory) you had before the death. (with remaining ammo/amount)
special: as one weapon is dropped, you pickup the weapon that is on the ground, even if somebody switched it with his. It will replace your primary weapon
if it is the same as your secondary or none at all, you will only respawn with your secondary
Known issues
as it does not seem possible to get/set the ammo of the grenadelauncher it will be removed completely before being revived