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MatStep.interacted is always false for last step #17974
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area: material/stepper
P3
An issue that is relevant to core functions, but does not impede progress. Important, but not urgent
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crisbeto
added
has pr
P3
An issue that is relevant to core functions, but does not impede progress. Important, but not urgent
labels
Dec 16, 2019
crisbeto
added a commit
to crisbeto/material2
that referenced
this issue
Dec 16, 2019
Fixes the last step in the stepper never being marked as `interacted`. Also fixes some weird logic where we were changing the step state inside `_anyControlsInvalidOrPending` which is a getter method. Fixes angular#17974.
crisbeto
added a commit
to crisbeto/material2
that referenced
this issue
Dec 16, 2019
Fixes the last step in the stepper never being marked as `interacted`. Also fixes some weird logic where we were changing the step state inside `_anyControlsInvalidOrPending` which is a getter method. Fixes angular#17974.
crisbeto
added a commit
to crisbeto/material2
that referenced
this issue
Nov 6, 2020
Fixes the last step in the stepper never being marked as `interacted`. Also fixes some weird logic where we were changing the step state inside `_anyControlsInvalidOrPending` which is a getter method. Fixes angular#17974.
annieyw
pushed a commit
that referenced
this issue
Feb 9, 2021
Fixes the last step in the stepper never being marked as `interacted`. Also fixes some weird logic where we were changing the step state inside `_anyControlsInvalidOrPending` which is a getter method. Fixes #17974.
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Labels
area: material/stepper
P3
An issue that is relevant to core functions, but does not impede progress. Important, but not urgent
Reproduction
Steps to reproduce:
This bug also prevents to update error state for controls on the last step.
Demo
Expected Behavior
On the last step
interacted
must be set totrue
after Next like on other steps.Actual Behavior
On the last step
interacted
is alwaysfalse
Environment
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