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[Merged by Bors] - dynamic scene builder #6227

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Objective

  • make it easier to build dynamic scenes

Solution

@mockersf mockersf added C-Usability A targeted quality-of-life change that makes Bevy easier to use A-Scenes Serialized ECS data stored on the disk labels Oct 10, 2022
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alice-i-cecile commented Oct 10, 2022

I like this approach much better than either of the other linked PRs. It composes better, and provides an excellent foundation. I'm going to close the others in favor of this.

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Obligatory doc nits. Once those are fixed up, this has my approval.

mockersf and others added 2 commits October 11, 2022 00:57
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
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Just a couple nits. Nothing blocking I don't think, though. Looks good!

crates/bevy_scene/src/dynamic_scene_builder.rs Outdated Show resolved Hide resolved
Co-authored-by: Gino Valente <49806985+MrGVSV@users.noreply.github.com>
@alice-i-cecile alice-i-cecile added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Oct 10, 2022
@alice-i-cecile alice-i-cecile added this to the Bevy 0.9 milestone Oct 10, 2022
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Giving this a day or two to attract reviews, then merging it unless there are other complaints.

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The oven timer's gone off, this things is adequately baked 🥖

bors r+

bors bot pushed a commit that referenced this pull request Oct 12, 2022
# Objective

- make it easier to build dynamic scenes

## Solution

- add a builder to create a dynamic scene from a world. it can extract an entity or an iterator of entities
- alternative to #6013, leaving the "hierarchy iteration" part to #6185 which does it better
- alternative to #6004 
- using a builder makes it easier to chain several extractions
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bors bot commented Oct 12, 2022

@bors bors bot changed the title dynamic scene builder [Merged by Bors] - dynamic scene builder Oct 12, 2022
@bors bors bot closed this Oct 12, 2022
ramirezmike added a commit to ramirezmike/bevy that referenced this pull request Oct 13, 2022
james7132 pushed a commit to james7132/bevy that referenced this pull request Oct 19, 2022
# Objective

- make it easier to build dynamic scenes

## Solution

- add a builder to create a dynamic scene from a world. it can extract an entity or an iterator of entities
- alternative to bevyengine#6013, leaving the "hierarchy iteration" part to bevyengine#6185 which does it better
- alternative to bevyengine#6004 
- using a builder makes it easier to chain several extractions
james7132 pushed a commit to james7132/bevy that referenced this pull request Oct 28, 2022
# Objective

- make it easier to build dynamic scenes

## Solution

- add a builder to create a dynamic scene from a world. it can extract an entity or an iterator of entities
- alternative to bevyengine#6013, leaving the "hierarchy iteration" part to bevyengine#6185 which does it better
- alternative to bevyengine#6004 
- using a builder makes it easier to chain several extractions
Pietrek14 pushed a commit to Pietrek14/bevy that referenced this pull request Dec 17, 2022
# Objective

- make it easier to build dynamic scenes

## Solution

- add a builder to create a dynamic scene from a world. it can extract an entity or an iterator of entities
- alternative to bevyengine#6013, leaving the "hierarchy iteration" part to bevyengine#6185 which does it better
- alternative to bevyengine#6004 
- using a builder makes it easier to chain several extractions
ItsDoot pushed a commit to ItsDoot/bevy that referenced this pull request Feb 1, 2023
# Objective

- make it easier to build dynamic scenes

## Solution

- add a builder to create a dynamic scene from a world. it can extract an entity or an iterator of entities
- alternative to bevyengine#6013, leaving the "hierarchy iteration" part to bevyengine#6185 which does it better
- alternative to bevyengine#6004 
- using a builder makes it easier to chain several extractions
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3 participants