-
-
Notifications
You must be signed in to change notification settings - Fork 3.5k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Merged by Bors] - Replace WgpuAdapterInfo
with RenderAdapterInfo
in the documentation.
#7036
Closed
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
alice-i-cecile
added
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
C-Docs
An addition or correction to our documentation
and removed
C-Code-Quality
A section of code that is hard to understand or change
labels
Dec 26, 2022
alice-i-cecile
approved these changes
Dec 26, 2022
alice-i-cecile
added
the
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
label
Dec 26, 2022
The corresponding migration guide, as mentioned in the linked issue, should also be updated. |
james7132
approved these changes
Dec 26, 2022
alice-i-cecile
added
the
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
label
Dec 26, 2022
bors r+ |
bors
bot
changed the title
Replace
[Merged by Bors] - Replace Dec 26, 2022
WgpuAdapterInfo
with RenderAdapterInfo
in the documentation.WgpuAdapterInfo
with RenderAdapterInfo
in the documentation.
alice-i-cecile
removed
the
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
label
Dec 26, 2022
alradish
pushed a commit
to alradish/bevy
that referenced
this pull request
Jan 22, 2023
…on. (bevyengine#7036) # Objective Fixes bevyengine#6598 In addition, macOS can also support GL backends through ANGLE.
ItsDoot
pushed a commit
to ItsDoot/bevy
that referenced
this pull request
Feb 1, 2023
…on. (bevyengine#7036) # Objective Fixes bevyengine#6598 In addition, macOS can also support GL backends through ANGLE.
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Labels
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Objective
Fixes #6598
In addition, macOS can also support GL backends through ANGLE.