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When the renderer cannot draw the scene correctly, it will throw an exception that currently is not being catched. This exception should point you to the chrome://flags configuration site if you are using Chrome (or to the steps on how to enable WebGL in Safari).
Any other suggestions on how this should be handled?
The text was updated successfully, but these errors were encountered:
Originated from #164:
When the renderer cannot draw the scene correctly, it will throw an exception that currently is not being catched. This exception should point you to the
chrome://flags
configuration site if you are using Chrome (or to the steps on how to enable WebGL in Safari).Any other suggestions on how this should be handled?
The text was updated successfully, but these errors were encountered: