1.2.2 changelog: this release fixes the sandbox map boundary and adds a warning before you and your build are respawned. the previous release has been pulled, so the previous notes are included below.
Full Changelog: v1.2.1...v1.2.2
1.2.1 changelog:
this is a minor update with various tweaks and performance improvements. the default contraptions have been updated and low graphics mode is now available (tested to work well on intel hd 620, and apple m1 at 4k)
- updated internal autobuild system (i.e. the default contraptions are better made now)
- improved overall performance
- added low graphics mode
- various small tweaks to the object types to hopefully make them behave more predictably
- now displays game version on main menu
- sandbox now unlocks automatically if you enter it, not just if you beat level 9
- updated to godot 4.2.2
Full Changelog: v1.2.0...v1.2.1