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Detect and warn about native async function components in development #27031
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Comparing: 47385f8...b4b0526 Critical size changesIncludes critical production bundles, as well as any change greater than 2%:
Significant size changesIncludes any change greater than 0.2%: Expand to show |
// for transpiled async functions. Neither mechanism is completely | ||
// bulletproof but together they cover the most common cases. | ||
const prototype: Object | null = Object.getPrototypeOf(Component); | ||
if (prototype && prototype[Symbol.toStringTag] === 'AsyncFunction') { |
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Object.prototype.toString.call(Component) === '[object AsyncFunction]'
could maybe be sufficient too. A bit more old school way of checking but seems more in line with how people do brand checking today.
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Adds a development warning to complement the error introduced by facebook#27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in facebook#27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.)
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…#27031) Adds a development warning to complement the error introduced by #27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in #27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.) DiffTrain build for [5c8dabf](5c8dabf)
Fixes #49409 ### React upstream changes - facebook/react#27045 - facebook/react#27051 - facebook/react#27032 - facebook/react#27031 - facebook/react#27029 - facebook/react#27028 - facebook/react#27027 - facebook/react#27019 - facebook/react#26954 - facebook/react#26987 - facebook/react#26985 - facebook/react#26933 - facebook/react#26625 - facebook/react#27011 - facebook/react#27008 - facebook/react#26997 - facebook/react#26989 - facebook/react#26955 - facebook/react#26963 - facebook/react#26983 - facebook/react#26914 - facebook/react#26951 - facebook/react#26977 - facebook/react#26958 - facebook/react#26940 - facebook/react#26939 - facebook/react#26887 - facebook/react#26947 - facebook/react#26945 - facebook/react#26942 - facebook/react#26938 - facebook/react#26844 - facebook/react#25510 - facebook/react#26932 - facebook/react#26896 - facebook/react#26913 - facebook/react#26888 - facebook/react#26827 - facebook/react#26889 - facebook/react#26877 - facebook/react#26873 - facebook/react#26880 - facebook/react#26842 - facebook/react#26858 - facebook/react#26754 - facebook/react#26753 - facebook/react#26881 --------- Co-authored-by: Jiachi Liu <inbox@huozhi.im>
…facebook#27031) Adds a development warning to complement the error introduced by facebook#27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in facebook#27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.)
…#27031) Adds a development warning to complement the error introduced by #27019. We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in #27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing. I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.) DiffTrain build for commit 5c8dabf.
Adds a development warning to complement the error introduced by #27019.
We can detect and warn about async client components by checking the prototype of the function. This won't work for environments where async functions are transpiled, but for native async functions, it allows us to log an earlier warning during development, including in cases that don't trigger the infinite loop guard added in #27019. It does not supersede the infinite loop guard, though, because that mechanism also prevents the app from crashing.
I also added a warning for calling a hook inside an async function. This one fires even during a transition. We could add a corresponding warning to Flight, since hooks are not allowed in async Server Components, either. (Though in both environments, this is better handled by a lint rule.)