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Support ptex mesh - Step 2: fix the shader #194

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merged 2 commits into from
Sep 6, 2019
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Commits on Sep 5, 2019

  1. Support ptex mesh - step 2: fix the shader

    -) fix the winding of triangles in the geometry shader;
    -) apply correct uv;
    -) use a more standard way to read data from the buffer texture;
    bigbike committed Sep 5, 2019
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Commits on Sep 6, 2019

  1. fix typo

    bigbike committed Sep 6, 2019
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