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Not exactly, the error was captured using unity and not the .NET SDK
by calling Debug.LogError you'll skip the StackTrace factory and instead use the this
This is surprising because: https://github.com/getsentry/sentry-dotnet/blob/b5acb724549bf201f8fa8d13da165a47e35b4b86/src/Sentry/SentryOptions.cs#L615
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