This repository has been archived by the owner on Jul 19, 2022. It is now read-only.
Glest 2.0 Significant Changes:
- Added two new field types: "water" and "landwater"
- Added "float" attribute support for ships and floating units
- Added the Specialists faction
- Added a multitude of cool tilesets
- Now you can use shift to add and to remove from selected units (or use ctrl to unconditionally deselect)
- Now the Fog of War around a building being built clears out only after construction
- Now attack commands can be queued using the Shift key
- Renamed factions for consistency
- Now default command on right-click is customizable
- Middle mouse button now sends attack command, so you can micro-manage move and attack commands easily using right and middle mouse button
- Finally updated mod center mods
- Added horse archer to tech
- Moved default camera position to be slightly higher
- Added a lot of useful LUA functions, like setResourceMultiplier, setPlayerType, areCellsFree and forceSetUnitPosition
- Removed game fast-forward multiplier limit
- Added update notifier (can be disabled)