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Add Transform3D translated_local, rotated_local, scaled_local #850

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merged 1 commit into from
Sep 19, 2022

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@aaronfranke aaronfranke left a comment

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See these Godot PRs: godotengine/godot#57698 and godotengine/godot#55923

I assume translated still has the hold behavior, so we'll need to update that one from core too.

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Zylann commented Sep 18, 2022

Updated behavior of translated, scaled and rotated, which had old behavior (the local versions do the old behavior now).

@akien-mga akien-mga merged commit 03d1120 into godotengine:master Sep 19, 2022
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Thanks!

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3 participants