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Add .gdignore file to godot-cpp, for use as submodule in Godot projects #974

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merged 1 commit into from
Dec 22, 2022

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@akien-mga akien-mga commented Dec 22, 2022

.gdignore causes Godot to skip the folder when importing resources, which is needed in particular to avoid importing compiled .obj files from MSVC (which sadly share their extension with Wavefront OBJ meshes).

Closes #522.

@akien-mga akien-mga added the enhancement This is an enhancement on the current functionality label Dec 22, 2022
@akien-mga akien-mga requested a review from a team as a code owner December 22, 2022 14:55
.gdignore causes Godot to skip the folder when importing resources,
which is needed in particular to avoid importing compiled .obj files
from MSVC (which sadly share their extension with Wavefront OBJ meshes).

Closes godotengine#522.
@akien-mga akien-mga merged commit e756470 into godotengine:master Dec 22, 2022
@akien-mga akien-mga deleted the add-gdignore branch December 22, 2022 15:24
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Include a .gdignore
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