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Merge pull request #53819 from TokageItLab/re-implement-ping-pong
Reimplement ping-pong animation and reverse playback
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This looks to have introduced a cast issue between double and float in the generated C# Mathf.PingPong method.
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Ah this is actually caused by Fract which uses Math.Floor. real_t is float but System.Math.Floor only accepts double or decimal