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Merge pull request #79126 from bruvzg/SteamTime
Enable optional minimal SteamAPI integration for usage time tracking (editor only).
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/**************************************************************************/ | ||
/* steam_tracker.cpp */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | ||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
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#if defined(STEAMAPI_ENABLED) | ||
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#include "steam_tracker.h" | ||
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// https://partner.steamgames.com/doc/sdk/api#initialization_and_shutdown | ||
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SteamTracker::SteamTracker() { | ||
String path; | ||
if (OS::get_singleton()->has_feature("linuxbsd")) { | ||
path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("libsteam_api.so"); | ||
if (!FileAccess::exists(path)) { | ||
path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("../lib").path_join("libsteam_api.so"); | ||
if (!FileAccess::exists(path)) { | ||
return; | ||
} | ||
} | ||
} else if (OS::get_singleton()->has_feature("windows")) { | ||
if (OS::get_singleton()->has_feature("64")) { | ||
path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("steam_api64.dll"); | ||
} else { | ||
path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("steam_api.dll"); | ||
} | ||
if (!FileAccess::exists(path)) { | ||
return; | ||
} | ||
} else if (OS::get_singleton()->has_feature("macos")) { | ||
path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("libsteam_api.dylib"); | ||
if (!FileAccess::exists(path)) { | ||
path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("../Frameworks").path_join("libsteam_api.dylib"); | ||
if (!FileAccess::exists(path)) { | ||
return; | ||
} | ||
} | ||
} else { | ||
return; | ||
} | ||
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Error err = OS::get_singleton()->open_dynamic_library(path, steam_library_handle); | ||
if (err != OK) { | ||
steam_library_handle = nullptr; | ||
return; | ||
} | ||
print_verbose("Loaded SteamAPI library"); | ||
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void *symbol_handle = nullptr; | ||
err = OS::get_singleton()->get_dynamic_library_symbol_handle(steam_library_handle, "SteamAPI_InitFlat", symbol_handle, true); // Try new API, 1.59+. | ||
if (err != OK) { | ||
err = OS::get_singleton()->get_dynamic_library_symbol_handle(steam_library_handle, "SteamAPI_Init", symbol_handle); // Try old API. | ||
if (err != OK) { | ||
return; | ||
} | ||
steam_init_function = (SteamAPI_InitFunction)symbol_handle; | ||
} else { | ||
steam_init_flat_function = (SteamAPI_InitFlatFunction)symbol_handle; | ||
} | ||
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err = OS::get_singleton()->get_dynamic_library_symbol_handle(steam_library_handle, "SteamAPI_Shutdown", symbol_handle); | ||
if (err != OK) { | ||
return; | ||
} | ||
steam_shutdown_function = (SteamAPI_ShutdownFunction)symbol_handle; | ||
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if (steam_init_flat_function) { | ||
char err_msg[1024] = {}; | ||
steam_initalized = (steam_init_flat_function(&err_msg[0]) == SteamAPIInitResult_OK); | ||
} else if (steam_init_function) { | ||
steam_initalized = steam_init_function(); | ||
} | ||
} | ||
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SteamTracker::~SteamTracker() { | ||
if (steam_shutdown_function && steam_initalized) { | ||
steam_shutdown_function(); | ||
} | ||
if (steam_library_handle) { | ||
OS::get_singleton()->close_dynamic_library(steam_library_handle); | ||
} | ||
} | ||
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#endif // STEAMAPI_ENABLED |
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/**************************************************************************/ | ||
/* steam_tracker.h */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | ||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
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#ifndef STEAM_TRACKER_H | ||
#define STEAM_TRACKER_H | ||
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#if defined(STEAMAPI_ENABLED) | ||
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#include "core/os/os.h" | ||
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// SteamTracker is used to load SteamAPI dynamic library and initialize | ||
// the interface, this notifies Steam that Godot editor is running and | ||
// allow tracking of the usage time of child instances of the engine | ||
// (e.g., opened projects). | ||
// | ||
// Currently, SteamAPI is not used by the engine in any way, and is not | ||
// exposed to the scripting APIs. | ||
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enum SteamAPIInitResult { | ||
SteamAPIInitResult_OK = 0, | ||
SteamAPIInitResult_FailedGeneric = 1, | ||
SteamAPIInitResult_NoSteamClient = 2, | ||
SteamAPIInitResult_VersionMismatch = 3, | ||
}; | ||
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// https://partner.steamgames.com/doc/api/steam_api#SteamAPI_Init | ||
typedef bool (*SteamAPI_InitFunction)(); | ||
typedef SteamAPIInitResult (*SteamAPI_InitFlatFunction)(char *r_err_msg); | ||
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// https://partner.steamgames.com/doc/api/steam_api#SteamAPI_Shutdown | ||
typedef void (*SteamAPI_ShutdownFunction)(); | ||
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class SteamTracker { | ||
void *steam_library_handle = nullptr; | ||
SteamAPI_InitFunction steam_init_function = nullptr; | ||
SteamAPI_InitFlatFunction steam_init_flat_function = nullptr; | ||
SteamAPI_ShutdownFunction steam_shutdown_function = nullptr; | ||
bool steam_initalized = false; | ||
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public: | ||
SteamTracker(); | ||
~SteamTracker(); | ||
}; | ||
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#endif // STEAMAPI_ENABLED | ||
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#endif // STEAM_TRACKER_H |