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Issue description:
On pressing in the inspector of PathFollow on the offset refresh-button 1.#R is appearing as value. The nodes are deleted already, but visual they are still in the scenetree. But you will see that they are really gone when you safe the scenefile and reopen it.
Furthermore (dont know if important) "Cannot get ratio when minimum and maximum value are equal" is written in the console, when i go over the value "offset" in the inspector. Doesnt matter what value is in there. Maybe its important.
Steps to reproduce:
The text was updated successfully, but these errors were encountered:
Furthermore (dont know if important) "Cannot get ratio when minimum and maximum value are equal" is written in the console, when i go over the value "offset" in the inspector. Doesnt matter what value is in there. Maybe its important.
Furthermore (dont know if important) "Cannot get ratio when minimum and maximum value are equal" is written in the console, when i go over the value "offset" in the inspector. Doesnt matter what value is in there. Maybe its important.
Godot version:
Godot_v3.2.4-beta5_win64
OS/device including version:
Windows 7
Issue description:
On pressing in the inspector of PathFollow on the offset refresh-button 1.#R is appearing as value. The nodes are deleted already, but visual they are still in the scenetree. But you will see that they are really gone when you safe the scenefile and reopen it.
Furthermore (dont know if important) "Cannot get ratio when minimum and maximum value are equal" is written in the console, when i go over the value "offset" in the inspector. Doesnt matter what value is in there. Maybe its important.
Steps to reproduce:
The text was updated successfully, but these errors were encountered: