Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix errors with invalid bone node path in Polygon2D #54527

Merged

Commits on Nov 3, 2021

  1. Fix errors with invalid bone node path in Polygon2D

    NodePath properties are designed to be relative to the given node, so
    validity checks are failing in the editor for Polygon2D nodes, which are
    relative to the Skeleton2D node rather than the Polygon2D node.
    
    Fixed by saving bone paths as String properties instead of NodePath.
    
    Shouldn't cause a difference for performance since NodePath properties
    are technically saved as String anyway.
    pouleyKetchoupp committed Nov 3, 2021
    Configuration menu
    Copy the full SHA
    8d9619a View commit details
    Browse the repository at this point in the history