Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Enable optional minimal SteamAPI integration for usage time tracking (editor only). #79126

Merged
merged 1 commit into from
Jun 3, 2024
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions SConstruct
Original file line number Diff line number Diff line change
Expand Up @@ -254,6 +254,7 @@ opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise e
opts.Add(BoolVariable("scu_build", "Use single compilation unit build", False))
opts.Add("scu_limit", "Max includes per SCU file when using scu_build (determines RAM use)", "0")
opts.Add(BoolVariable("engine_update_check", "Enable engine update checks in the Project Manager", True))
opts.Add(BoolVariable("steamapi", "Enable minimal SteamAPI integration for usage time tracking (editor only)", False))

# Thirdparty libraries
opts.Add(BoolVariable("builtin_brotli", "Use the built-in Brotli library", True))
Expand Down
3 changes: 3 additions & 0 deletions main/SCsub
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,9 @@ env_main = env.Clone()

env_main.add_source_files(env.main_sources, "*.cpp")

if env["steamapi"] and env.editor_build:
env_main.Append(CPPDEFINES=["STEAMAPI_ENABLED"])

if env["tests"]:
env_main.Append(CPPDEFINES=["TESTS_ENABLED"])

Expand Down
26 changes: 26 additions & 0 deletions main/main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -112,6 +112,10 @@
#endif // DISABLE_DEPRECATED
#endif // TOOLS_ENABLED

#if defined(STEAMAPI_ENABLED)
#include "main/steam_tracker.h"
#endif

#include "modules/modules_enabled.gen.h" // For mono.

#if defined(MODULE_MONO_ENABLED) && defined(TOOLS_ENABLED)
Expand Down Expand Up @@ -142,6 +146,10 @@ static ZipArchive *zip_packed_data = nullptr;
#endif
static MessageQueue *message_queue = nullptr;

#if defined(STEAMAPI_ENABLED)
static SteamTracker *steam_tracker = nullptr;
#endif

// Initialized in setup2()
static AudioServer *audio_server = nullptr;
static CameraServer *camera_server = nullptr;
Expand Down Expand Up @@ -2428,6 +2436,12 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph

OS::get_singleton()->benchmark_end_measure("Startup", "Core");

#if defined(STEAMAPI_ENABLED)
if (editor || project_manager) {
steam_tracker = memnew(SteamTracker);
}
#endif

if (p_second_phase) {
return setup2();
}
Expand Down Expand Up @@ -2486,6 +2500,12 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
OS::get_singleton()->benchmark_end_measure("Startup", "Core");
OS::get_singleton()->benchmark_end_measure("Startup", "Setup");

#if defined(STEAMAPI_ENABLED)
if (steam_tracker) {
memdelete(steam_tracker);
}
#endif

OS::get_singleton()->finalize_core();
locale = String();

Expand Down Expand Up @@ -4313,6 +4333,12 @@ void Main::cleanup(bool p_force) {
message_queue->flush();
memdelete(message_queue);

#if defined(STEAMAPI_ENABLED)
if (steam_tracker) {
memdelete(steam_tracker);
}
#endif

unregister_core_driver_types();
unregister_core_extensions();
uninitialize_modules(MODULE_INITIALIZATION_LEVEL_CORE);
Expand Down
110 changes: 110 additions & 0 deletions main/steam_tracker.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,110 @@
/**************************************************************************/
/* steam_tracker.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/

#if defined(STEAMAPI_ENABLED)

#include "steam_tracker.h"

// https://partner.steamgames.com/doc/sdk/api#initialization_and_shutdown

SteamTracker::SteamTracker() {
String path;
if (OS::get_singleton()->has_feature("linuxbsd")) {
path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("libsteam_api.so");
if (!FileAccess::exists(path)) {
path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("../lib").path_join("libsteam_api.so");
if (!FileAccess::exists(path)) {
return;
}
}
} else if (OS::get_singleton()->has_feature("windows")) {
if (OS::get_singleton()->has_feature("64")) {
path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("steam_api64.dll");
} else {
path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("steam_api.dll");
}
if (!FileAccess::exists(path)) {
return;
}
} else if (OS::get_singleton()->has_feature("macos")) {
path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("libsteam_api.dylib");
if (!FileAccess::exists(path)) {
path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("../Frameworks").path_join("libsteam_api.dylib");
if (!FileAccess::exists(path)) {
return;
}
}
} else {
return;
}

Error err = OS::get_singleton()->open_dynamic_library(path, steam_library_handle);
if (err != OK) {
steam_library_handle = nullptr;
return;
}
print_verbose("Loaded SteamAPI library");

void *symbol_handle = nullptr;
err = OS::get_singleton()->get_dynamic_library_symbol_handle(steam_library_handle, "SteamAPI_InitFlat", symbol_handle, true); // Try new API, 1.59+.
if (err != OK) {
err = OS::get_singleton()->get_dynamic_library_symbol_handle(steam_library_handle, "SteamAPI_Init", symbol_handle); // Try old API.
if (err != OK) {
return;
}
steam_init_function = (SteamAPI_InitFunction)symbol_handle;
} else {
steam_init_flat_function = (SteamAPI_InitFlatFunction)symbol_handle;
}

err = OS::get_singleton()->get_dynamic_library_symbol_handle(steam_library_handle, "SteamAPI_Shutdown", symbol_handle);
if (err != OK) {
return;
}
steam_shutdown_function = (SteamAPI_ShutdownFunction)symbol_handle;

if (steam_init_flat_function) {
char err_msg[1024] = {};
steam_initalized = (steam_init_flat_function(&err_msg[0]) == SteamAPIInitResult_OK);
} else if (steam_init_function) {
steam_initalized = steam_init_function();
}
}

SteamTracker::~SteamTracker() {
if (steam_shutdown_function && steam_initalized) {
steam_shutdown_function();
}
if (steam_library_handle) {
OS::get_singleton()->close_dynamic_library(steam_library_handle);
}
}

#endif // STEAMAPI_ENABLED
74 changes: 74 additions & 0 deletions main/steam_tracker.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,74 @@
/**************************************************************************/
/* steam_tracker.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/

#ifndef STEAM_TRACKER_H
#define STEAM_TRACKER_H

#if defined(STEAMAPI_ENABLED)

#include "core/os/os.h"

// SteamTracker is used to load SteamAPI dynamic library and initialize
// the interface, this notifies Steam that Godot editor is running and
// allow tracking of the usage time of child instances of the engine
// (e.g., opened projects).
//
// Currently, SteamAPI is not used by the engine in any way, and is not
// exposed to the scripting APIs.

enum SteamAPIInitResult {
SteamAPIInitResult_OK = 0,
SteamAPIInitResult_FailedGeneric = 1,
SteamAPIInitResult_NoSteamClient = 2,
SteamAPIInitResult_VersionMismatch = 3,
};

// https://partner.steamgames.com/doc/api/steam_api#SteamAPI_Init
typedef bool (*SteamAPI_InitFunction)();
typedef SteamAPIInitResult (*SteamAPI_InitFlatFunction)(char *r_err_msg);

// https://partner.steamgames.com/doc/api/steam_api#SteamAPI_Shutdown
typedef void (*SteamAPI_ShutdownFunction)();

class SteamTracker {
void *steam_library_handle = nullptr;
SteamAPI_InitFunction steam_init_function = nullptr;
SteamAPI_InitFlatFunction steam_init_flat_function = nullptr;
SteamAPI_ShutdownFunction steam_shutdown_function = nullptr;
bool steam_initalized = false;

public:
SteamTracker();
~SteamTracker();
};

#endif // STEAMAPI_ENABLED

#endif // STEAM_TRACKER_H
Loading