Fix AnimationPlayer::play()
process unwanted start between the same animations
#82898
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Fixes #82828.
Even when the same animation was played, the
started
flag was set. This was probably the old behavior.The rework in #80813 forces the AnimationPlayer to set its internal delta to
0
immediately after start in order to process the first frame (to follow AnimationTree/Mixer blending process), so the problem in #82828 is that this caused the delta to be0
every frame.Test project:
animtest.zip