Handle global classes when resolving type from PropertyInfo
#85215
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Fixes partially #74888
Fixes partially #71296
Fixes partially #78454
Fixes partially #77643
Fixes partially godotengine/godot-proposals#8545 (Should be closed if #85239 is merged)
In theory we could also resolve to
CLASS
type if the file is GDScript but we would need to pass the completion context through the whole type resolve chain to add the depending parser. Not quite sure if this is worth the trouble.Edit:
Sorting doesn't work since
_get_property_location
doesn't handle global classes. But I am a fan of smaller self contained PR's.