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Fix invalid 3-to-4 renames of add_animation
to add_animation_library
#86647
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@@ -644,7 +644,6 @@ const char *RenamesMap3To4::csharp_function_renames[][2] = { | |||
{ "_SetPlaying", "SetPlaying" }, // AnimatedSprite3D | |||
{ "_ToplevelRaiseSelf", "_TopLevelRaiseSelf" }, // CanvasItem | |||
{ "_UpdateWrapAt", "_UpdateWrapAtColumn" }, // TextEdit | |||
{ "AddAnimation", "AddAnimationLibrary" }, // AnimationPlayer |
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As none of the commented out conversions are mentioned in the same way in the C# part I just removed it, can add it as a commented out part if desired
add_animation
to add_animation_library
add_animation
to add_animation_library
@@ -163,6 +163,7 @@ const char *RenamesMap3To4::gdscript_function_renames[][2] = { | |||
|
|||
// { "_set_name", "get_tracker_name" }, // XRPositionalTracker -- CameraFeed uses this. | |||
// { "_unhandled_input", "_unhandled_key_input" }, // BaseButton, ViewportContainer -- Breaks Node, FileDialog, SubViewportContainer. | |||
// { "add_animation", "add_animation_library" }, // AnimationPlayer -- Breaks SpriteFrames (and isn't a correct conversion). |
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Technically this now applies to AnimationMixer
, but wanting to allow cherry picking of this so not changing this
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This rename breaks `SpriteFrames` and also isn't valid as the new method takes an `AnimationLibrary`, not an `Animation`
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Thanks! |
Thank you! |
Cherry-picked for 4.1.4. (Same caveat.) |
This rename breaks
SpriteFrames
and also isn't valid as the new method takes anAnimationLibrary
, not anAnimation
This change needs a more elaborate fix and should be mentioned in the migration page, see:
Document migration from 3.x for AnimationPlayer.add_animation #86611
Fixes: Upgrading from 3 to 4 changes functions to invalid functions #86646