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Merge pull request #106 from Calinou/environment-tweak-tonemapping-ad…
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…justments

Tweak environment tonemapping and adjustments for Godot 3.4
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aaronfranke authored Nov 5, 2021
2 parents 0aae391 + 1aeac39 commit a29d28f
Showing 1 changed file with 3 additions and 5 deletions.
8 changes: 3 additions & 5 deletions level/geometry/environment.tres
Original file line number Diff line number Diff line change
Expand Up @@ -13,8 +13,8 @@ fog_transmit_curve = 1.03526
fog_height_enabled = true
fog_height_max = -200.0
fog_height_curve = 0.812252
tonemap_mode = 2
tonemap_exposure = 1.2
tonemap_mode = 4
tonemap_exposure = 3.0
tonemap_white = 6.0
auto_exposure_scale = 0.08
auto_exposure_min_luma = 0.01
Expand All @@ -34,6 +34,4 @@ glow_hdr_threshold = 0.9
glow_hdr_luminance_cap = 3.0
glow_bicubic_upscale = true
adjustment_enabled = true
adjustment_brightness = 1.48
adjustment_contrast = 1.05
adjustment_saturation = 1.61
adjustment_saturation = 1.4

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