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New Release #216

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UebelAndre opened this issue Sep 15, 2020 · 4 comments
Closed

New Release #216

UebelAndre opened this issue Sep 15, 2020 · 4 comments

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@UebelAndre
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What's the process for doing releases for cargo raze? I think there's been a bunch of nice changes that have gotten in and would like to be able to use them without cloning and building the project locally. I think it'd be awesome if a release could be made following the merge of #212

@acmcarther
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acmcarther commented Sep 15, 2020

Yo, undead maintainer here again.

This project never automated releases and I got real real lazy. I've helped bring some other folks up to speed on the release procedure, but the release process is pretty garbage, and so I understand why they've not be super proactive about it.

I was really going to write a script to do this last time I explained it, but I couldn't come up with a quick hack to up the version automatically. I now have the insight that theres not a good reason to want to do this automatically.

I built a thing and used it to published 0.5.0 (to reflect the large amount of recent changes). It is available here. I also sent out #217 for review. I actually intended for you to review it, but I guess only whitelisted people can review, so I tagged Damien.

EDIT: please feel free to review it as well.

@UebelAndre
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@acmcarther Thank you!!! Yeah, there's a lot here. #212 is also a big one... I wonder what the release number should be for that one.

Regardless, #217 seems awesome and makes me happy as a fan of this project 😄 Thanks for being undead!

@UebelAndre
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I think once #217 is merged this issue can be closed

@acmcarther
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Closing, per #216 (comment)

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