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v0.6.0

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@markmandel markmandel released this 28 Nov 02:15

This is the v0.6.0 release of Agones.

Check the README for details on features, installation and usage.

Features in this release:

  • Using the Cluster Autoscaler with Agones #368
  • Agones sdk-server sidecar should have cpu and memory limits #344
  • As developer, I want to emulate an allocation in local mode #314
  • Document how to configure maximum number of pods/node that can be allocated #295
  • Development tools to enable pprof #422 (markmandel)
  • Changes to the GameServer configuration are reflected in the local sdk server #413 (markmandel)
  • Mark GameServer Unhealthy if allocated HostPort isn't available #408 (markmandel)
  • Cluster Autoscaling: safe-to-evict=false annotations for GameServer Pods #405 (markmandel)
  • Packed: Fleet scaled down removes GameServers from least used Nodes #401 (markmandel)
  • Packed: PreferredDuringSchedulingIgnoredDuringExecution PodAffinity with a HostName topology #397 (markmandel)
  • Specify CPU Request for the SDK Server Sidecar #390 (markmandel)
  • Mount point for helm config #383 (markmandel)
  • Add crd-install helm hook to crds templates #375 (smoya)
  • Prioritise Allocation from Nodes with Allocated/Ready GameServers #370 (markmandel)

See CHANGELOG for more details on changes.

This software is currently alpha, and subject to change. Not to be used in production systems.

Images available with this release:

Helm chart available with this release:

Make sure to add our stable helm repository using helm repo add https://agones.dev/chart/stable