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Feature: Highlight rabbits with requirement #1874

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May 30, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -171,6 +171,14 @@ public class ChocolateFactoryConfig {
@FeatureToggle
public boolean hoppityMenuShortcut = true;

@Expose
@ConfigOption(name = "Highlight Collection",
desc = "Highlight rabbits with a requirement in the collection menu. " +
"Green if you meet the requirement, red if you don't.")
@ConfigEditorBoolean
@FeatureToggle
public boolean collectionHighlight = true;

@Expose
@ConfigOption(name = "Chocolate Shop Price", desc = "")
@Accordion
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Original file line number Diff line number Diff line change
@@ -1,17 +1,21 @@
package at.hannibal2.skyhanni.features.event.hoppity

import at.hannibal2.skyhanni.events.GuiContainerEvent
import at.hannibal2.skyhanni.events.GuiRenderEvent
import at.hannibal2.skyhanni.events.InventoryCloseEvent
import at.hannibal2.skyhanni.events.InventoryFullyOpenedEvent
import at.hannibal2.skyhanni.events.ProfileJoinEvent
import at.hannibal2.skyhanni.features.inventory.chocolatefactory.ChocolateFactoryAPI
import at.hannibal2.skyhanni.utils.DisplayTableEntry
import at.hannibal2.skyhanni.utils.InventoryUtils
import at.hannibal2.skyhanni.utils.ItemUtils.getLore
import at.hannibal2.skyhanni.utils.LorenzColor
import at.hannibal2.skyhanni.utils.LorenzUtils
import at.hannibal2.skyhanni.utils.LorenzUtils.round
import at.hannibal2.skyhanni.utils.NEUInternalName
import at.hannibal2.skyhanni.utils.NEUInternalName.Companion.asInternalName
import at.hannibal2.skyhanni.utils.NumberUtil.formatInt
import at.hannibal2.skyhanni.utils.RenderUtils.highlight
import at.hannibal2.skyhanni.utils.RenderUtils.renderRenderables
import at.hannibal2.skyhanni.utils.StringUtils.matchMatcher
import at.hannibal2.skyhanni.utils.StringUtils.matches
Expand Down Expand Up @@ -83,6 +87,20 @@ object HoppityCollectionStats {
)
}

@SubscribeEvent
fun onBackgroundDrawn(event: GuiContainerEvent.BackgroundDrawnEvent) {
if (!config.collectionHighlight) return
if (!inInventory) return

for (slot in InventoryUtils.getItemsInOpenChest()) {
val lore = slot.stack.getLore()
if (lore.any { it.contains("§a✔ §7Requirement") })
slot highlight LorenzColor.GREEN
if (lore.any { it.contains("§c✖ §7Requirement") })
slot highlight LorenzColor.RED
}
}

private fun buildDisplay(event: InventoryFullyOpenedEvent): MutableList<Renderable> {
val totalAmount = logRabbits(event)

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