Feature: reducehash configure different value for different dump dimensions #14332
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Hello !
Basically what I said here some time ago : https://forums.ppsspp.org/showthread.php?tid=27097, I was wondering if it could interest anyone else here ?
I added the following settings to the textures.ini by imitating how the [hashranges] worked.
It is not going to be used a lot but it worked for me (with Grownlanser WoT) and I was able to greatly reduce the amount of duplicates textures dumps (by using the above settings) without causing issues (so far, after multiple playthrough).
It did not mess with other games I use with reduceHash=true (Persona 2 IS) or with reduceHash=false (Persona 3).