v0.9.4 BETA
Pre-release
Pre-release
Fixes
- Fixed inverse binding matrices of skin bound to meshes with a pivot point
Installation
Maya 2018 and 2017, Windows x64 only for now.
To install, extract the ZIP to any location (e.g. your desktop), open the created Maya2glTF folder, and double click on the deploy.bat
file.
Then re-launch Maya 2017 or 2018, and in the script window, type maya2glTF_UI
to launch the UI. Load a scene, select the meshes you want export, and hit the export selected meshes
button.
Let me know if this works for you, this is BETA stuff ;-)
PS: You might have to install the Microsoft Visual C++ redistributables to get it running correctly.