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v0.9.4 BETA

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@ziriax ziriax released this 01 May 20:35

Fixes

  • Fixed inverse binding matrices of skin bound to meshes with a pivot point

Installation

Maya 2018 and 2017, Windows x64 only for now.

To install, extract the ZIP to any location (e.g. your desktop), open the created Maya2glTF folder, and double click on the deploy.bat file.

Then re-launch Maya 2017 or 2018, and in the script window, type maya2glTF_UI to launch the UI. Load a scene, select the meshes you want export, and hit the export selected meshes button.

Let me know if this works for you, this is BETA stuff ;-)

PS: You might have to install the Microsoft Visual C++ redistributables to get it running correctly.