perf: exporter concurrent blockstore get #237
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Here's a super quick hack I did to prove the usefulness of #236
In this PR we just concurrently fetch ALL the blocks from the blockstore if the requested byte range is the entirety of the file.
This is likely not what you want to merge, but I just wanted to see something similar working in practice.
In the 1st video, bitswap is having to send a message with a single block each time. We get ~40 blocks in ~30s:
before.mov
In the 2nd video there's a delay before receiving blocks but then we get 172 in rapid succession after ~20s. I think the delay before receiving blocks in the second video is the server side fetching the blocks from it's blockstore (clearly not very perfromantly!):
after.mov